GAMEPLAY
- Fixed a bug where grenade throw strength adjustments were sometimes delayed
- Fixed a bug where attempting to switch to a grenade immediately after throwing it would cancel the throw
- You can now get an intermediate strength grenade throw without a delay by pressing primary and secondary attack simultaneously
- Fixed several cases of players sticking while sliding against geometry
- Player pings will now be displayed in the player's color
MISC
- Fixed "Ace Round MVP" calculation bug when teams had a different number of players
- Fixed shorthanded bonus logic sometimes incorrectly accounting for kicked players