[ MISC ]
– As an onboarding experiment, some new users will be restricted to Casual and/or Deathmatch until they reach Private Rank 2.
– Fixed the XP progress bar not filling to the end when ranking up.
– Improved shutdown sequence of official servers when rolling over to the latest version.[ MAPS ]
Dust II
-Fix for VPhysics Displacement bugNuke
-Fix for VPhysics Displacement bug
-Removed invisible collision that could block shots between ramp and toxic on Bombsite BVertigo
-Post-Major gameplay update:-Bombsite A:
–Removed forklift at bottom of lower A ramp
–Tightened doorway leading to lower A ramp slightly
–Closed gap in wooden fence by A site crane
–Added new side-path from scaffolding to A site
–Made scaffolding wider
–Removed lower exit from scaffolding
–Closed one of the exits from CT elevator room to A site
–Moved drywall stack in exit from elevator room to A site
–Widened tall cover on A site-Bombsite B:
–Widened entrance to B site from CT spawn
–Added blockers to ends of outer walkway around B site-Other:
–Removed dark cubby by HVACs near T spawn
–Removed door in mid, cleaned up mid geometry
–Blocked gap in sandbags on lower A ramp
–Re-colored bombsite boxes to red
–Sliced corner in top mid
–Removed boxes in CT spawn
–Brightened interior lights overall
Actualización 10/10/2019
Y el nuevo Cache? no lo ponían el 10? yo leí eso en algún lado xD
No juego Vertigo pero se ven más limpias las zonas, y más sencillo al limitar o cambiar esos "accesos", sin tener ni idea me parecen buenos cambios jajaj
#4fhuesoga:Y el nuevo Cache? no lo ponían el 10? yo leí eso en algún lado xD
Pero si es 10 de madrugada en Europa, cómo van a lanzarlo a estas horas.