Buenas, Como se cambia la version de CD de un server k esta funcionando con el 4.21 al 4.29 k es la nueva? Me refiero al CD del SERVER (cdversion) no al cdcurrentupdate. HeLp :d
Ya he visto el Readme y he hecho lo k pone.. pero k na de na... casi me cargo el server xD. x eso kiero k alguien me lo explike bien :p
#5 j3
Eso es lo k tu te cree pero ay k acer un monton de paranoyas pa actualizar el cd del server ¬¬
PD: Onde estan los maestros de los post k siempre responden a tos? HELPPPPPPP ;@@@@@
Bueno ya esta solucionado.
El readme tiene un pequeño fallo.
Te dejo una copia de mi liblist.gam
game "Counter-Strike"
url_info "www.counter-strike.net"
url_dl ""
version "1.6"
size "184000000"
svonly "0"
secure "0"
type "multiplayer_only"
cldll "1"
hlversion "1111"
nomodels "1"
nohimodel "1"
mpentity "info_player_start"
gamedll "dllsmp.dll"
gamedll_linux "addons/cdeath/cdmod_i386.so"
cdmod_chain "dlls/cs_i386.so"
trainmap "tr_1"
Cambios en la version:
4.29.0 SERVER CHANGELIST:
- Changed server to execute cdnovalidatecmd and cdinvalidatecmd also in REQUIRED mode
- Added 'cdlog', allows enabling/disabling logging C-D events to game log,logfile,none or both
- Added cdstateupdateinterval to fine tune CPU usage
- Removed Metamod support
- Changed server to require Steam authentication for online play. LAN is not affected
New command notes:
"cdlog" (default 0)
Specify how server logs events.
-1 = disables all logging
0 = logs to server (default, as old versions do)
1 = log to server and cd_server.log
2 = log to cd_server.log only (there is no logpath in this version yet)
"cdstateupdateinterval" (default 0.25 seconds)
Specifies the interval on which C-D player state information and other status/info is updated.
Setting this to 0 will cause server operate like old version did (running on every server frame).
This setting may affect servers using "ping-boosters" or otherwise having high ticrate. Setting
this value higher, will reduce constant CPU use by C-D, but will increase the possibility of
"spikes" in CPU use (which users might observe as changes in playability), setting it lower,
will lower amount of spikes, but will increase constant CPU use. This setting has minimal
effect on overall server performance in most configurations, so its best to be left on
default value or set to 0.
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joder :s pero k sigo sin poder ponerlo.
Tio no te seria mucha molestia poner lo k as exo "Paso x paso" please eske no me acabo de enterar ;s
claro,
1- primero tienes k saber k so tiene tu server.
2- luego mirar en la carpeta dlls el "nucleo" del hl k usas (si es window$ el .dll si es linux el .so, en mi caso era el cdmod_i386.so)
3- editar el archivo liblist.gam
si tienes linux tendras k substituir la linea gamedll_linux
a:
gamedll_linux "addons/cdeath/cdmod_i386.so"
cdmod_chain "dlls/cs_i386.so"
-ten en cuenta k debes instalar el cd en la carpeta
addons/cdeath, en cdmod_chain debes poner el nucleo
del apartado 2.
si es window$ a:
gamedll "addons/cdeath/cdmod.dll"
cdmod_chain "dlls/mp.dll"
para el kaso de window$ solo hay un nucleo.
4- si kieres poner el metamod tendras k poner la ruta de su nucleo en cdmod_chain
pj en linux
cdmod_chain "addons/cstrike/metamod/dlls/metamod_i386.so"
suerte.