Si alguien me lo podría mirar que es lo que falla genial , sólo me fue bien el de recargar pulsando y al dejar de pulsar parar, y el de saltar agachado, pero estas tres a continuación no me van
(V0LuMeN)
alias vup silen
alias vdn vol_10
alias silen "volume 0.0; d1; echo Nivel del sonido 0.0; d0; alias vup vol_1; alias vdn vol_0"
alias vol_1 "volume 0.2; d1; echo Nivel del sonido 0.2; d0; alias vup vol_2; alias vdn silen"
alias vol_2 "volume 0.4; d1; echo Nivel del sonido 0.4; d0; alias vup vol_3; alias vdn vol_1"
alias vol_3 "volume 0.6; d1; echo Nivel del sonido 0.6; d0; alias vup vol_4; alias vdn vol_2"
alias vol_4 "volume 0.8; d1; echo Nivel del sonido 0.8; d0; alias vup vol_5; alias vdn vol_3"
alias vol_5 "volume 1.0; d1; echo Nivel del sonido 1.0; d0; alias vup vol_6; alias vdn vol_4"
alias vol_6 "volume 1.2; d1; echo Nivel del sonido 1.2; d0; alias vup vol_7; alias vdn vol_5"
alias vol_7 "volume 1.4; d1; echo Nivel del sonido 1.4; d0; alias vup vol_8; alias vdn vol_6"
alias vol_8 "volume 1.6; d1; echo Nivel del sonido 1.6; d0; alias vup vol_9; alias vdn vol_7"
alias vol_9 "volume 1.8; d1; echo Nivel del sonido 1.8; d0; alias vup vol_0; alias vdn vol_8"
alias vol_0 "volume 2.0; d1; echo Nivel del sonido 2.0; d0; alias vup silen; alias vdn vol_9"
bind "k" "vup" --> Tecla para subir de volumen
bind "f6" "vdn" --> Tecla para bajar de volumen
(Grabar dem0s)
alias "demo" "demo1"
alias "demo1" "record demo1; alias demo demo2"
alias "demo2" "stop; wait; record demo2; alias demo demo3"
alias "demo3" "stop; wait; record demo3; alias demo demo4"
alias "demo4" "stop; wait; record demo4; alias demo demo5"
alias "demo5" "stop; wait; record demo5; alias demo demo6"
alias "demo6" "stop; wait; record demo6; alias demo demo7"
alias "demo7" "stop; wait; record demo7; alias demo demo8"
bind "f2" "demo"
(l4nz4R Gr4n4D45)
alias +grenthrow "nomsg"
alias -grenthrow " "
alias throwflash "weapon_flashbang; flashmsg; w1; +attack"
alias throwhe "weapon_hegrenade; hemsg; w1; +attack"
alias throwsmoke "weapon_smokegrenade; smokemsg; w1; +attack"
alias finthrow "w1; -attack; w2; get_best"
alias flashmsg "say_team Look Out, Throwing a Flashbang"'
alias hemsg "say_team Throwing a HE Grenade!!"
alias smokemsg "say_team Throwing a Smoke Grenade!!"
alias gren_cycle "he_throw"
alias smoke_throw "d1; echo Set to throw a SMOKE GREN; d0; alias grenthrow throwsmoke; alias -grenthrow finthrow; alias gren_cycle he_throw"
alias he_throw "d1; echo Set to throw a HE GREN; d0; alias +grenthrow throwhe; alias -grenthrow finthrow; alias gren_cycle flash_throw"
alias flash_throw "d1; echo Set to throw a FLASHBANG; d0; alias +grenthrow throwflash; alias -grenthrow finthrow; alias gren_cycle no_throw"
alias no_throw "d1; echo Set to throw NOTHING; d0; alias +grenthrow nomsg; alias -grenthrow none; alias gren_cycle smoke_throw"
alias w1 "wait"
alias w2 "w1; w1"
alias none " "
alias nomsg "d1; echo Nothing Selected; d0"
alias get_best "hud_fastswitch 1; slot3; slot2; slot1; hud_fastswitch 0"
bind "mouse1" "+grenthrow" --> Lanza la granada
bind "slot4" "gren_cycle" --> Selecciona la granada