Sí que se puede observar un bajón considerable, ojalá este mes saquen actualización.
#632 En un AMA preguntaron eso mismo (más formas de generar ingredientes), esta fue la respuesta:
Good question! No immediate plans but overall the potion ingredient and potion crafting experience doesn’t feel as good and interesting as it really could and should be. We don’t have any concrete, clear designs and plans but some kind of rework will probably be in place in the future. At minimum though, yes, there should be other interesting ways to get potion ingredients ideally with more player choice as well - possibly even so that Otto is not at all the one giving ingredients but they’re gained in other ways. But as said, no concrete plans now and we’re not working on this actively at the moment so you will have to hang in there with this topic.
De cara al futuro, así resumen el camino a seguir:
Expanding on existing features (new twists to trade relations, events, production etc.)
Completely new features and aspects to the game (specialisation and trading between players, exploration and adventures beyond the valley, huge structures like wonders)
Gameplay between valleys (competition and co-operation)
Regular addition of content probably with some seasonality (more decorations, pets, events, resources, trade relations, resources, buildings, research etc.).
And of course bug fixes, quality of life improvements and balance changes
Si queréis leerlo entero aquí esta, tocan un poco todos los temas.