Digital Foundry ha analizado el título tras el parche publicado por Ubisoft para mejorar el rendimiento de Assassin's Creed Unity en PS4 y Xbox One. ¿Ha mejorado sustancialmente el juego tras este parche? La respuesta es no.
Se ha mejorado los siguientes puntos:
- Improved general frame-rate on PS4 by lowering the priority of the online services thread
- Fixed FPS drops while Arno climbs on the RHP building of Palais de Justice
- Fixed FPS drops when in climbing and pressing the Left Stick towards somewhere that is not climbable in certain areas
- Fixed FPS drops in Sainte Chapelle[/i]
El veredicto:
The results? While we fully believe that Assassin's Creed Unity sees certain boosts to performance in specific scenarios, what's clear is that overall frame-rates only see a small improvement overall across the run of play. In our clips this amounts to a 1.95 per cent boost in single-player (25.07fps average vs the pre-patch 24.59fps) and only 1.6 per cent in co-op (24.29fps vs 23.90fps). As gameplay isn't absolutely matched, we consider this to be within the margin of error.
Probablemente el juego se quede así.