Tras los rumores de problemas, definitivamente se confirman los cierres de 38 Studios y Big Huge Games.
Screen de Project Copernicus, el MMO en el que estaba trabajando el estudio.
38 Studios just laid off its entire staff, both Providence and BHG studios are being shuttered.
We have not received a paycheck since April 30th.
On May 15th, we found out we were not getting paid when our checks did not hit our accounts.
Our medical insurance runs out tonight at midnight.
We found this out when an employee's pregnant wife was told by her doctor, this was on Tuesday 22nd May this week.
The company has not communicated anything concrete to the team throughout this process, leaving team members to figure out insurance stop-gaps (where people could afford it), etc. on their own.
[/i]
Por lo visto KOA ha vendido horriblemente mal, 1 millón y pico de copias cuando sus estimaciones eran colocar sobre 3
According to Chafee, 38 Studios took a turn for the worse due to poor sales of Kingdoms of Amalur: Reckoning.
“The game failed," said Chafee.
38 Studios founder Curt Schilling announced on Twitter yesterday that Reckoning sold 1.2 million copies. Chafee said the game needed to sell closer to three million.
Detalles de la carta de despido:
The Company is experiencing an economic downturn. To avoid further losses and possibility of retrenchment, the Company has decided that a companywide lay off is absolutely necessary.
These layoffs are non-voluntary and non-disciplinary.
This is your official notice of lay off, effective today, Thursday, May 24th, 2012.
[/i]
Más info:
http://kotaku.com/5913102/rumor-38-studios-shutting-down-big-huge-games
http://www.giantbomb.com/news/report-38-studios-lays-off-entire-staff-updated/4172/
http://gamasutra.com/view/news/171015/38_Studios_Big_Huge_Games_lay_off_their_entire_staff.php