lol
He visto un cachin. Me ha caido bien el jefazo y muy interesante pero sacriel de "wingman" sobraba un poco, se nota que se ha subido al bandwagon con las preguntas que hace aunque, abro paraguas, siempre me ha parecido que le faltaba un hervor tambien puede ser eso
Descubrí ayer mismo este juego por un video de Jujalag y la verdad, le tengo mazo de ganas. Estaremos atentos al hilo
Party finder, gracias a los dioses, ahora puedo tener a dos cebos andantes cuando juego rogue modo autista.
Pues si ponen eso espero que quiten el daño aliado porque preveo matanzas entre jugadores de la misma party
#399 el friendly fire nunca se debería desactivar, lo que si deben tener son métodos de penalización a los tk.
Preguntas a quien han matado si ha siedo un grieffer que lo ha hecho a propósito y si lo ha sido, se le mete una penalización que vaya creciendo a lo bestia en plan 30 minutos, 2 horas, 12 horas, 1 día, 1 semana, 1 mes, etc hasta que no pueda jugar más en tanto tiempo que se le quiten las ganas de hacer el imbécil
He desarrollado una App para compartir builds.
Es algo que podrá dar fallos y no funciona para movil.
Cualquier feedback lo agradeceria mil.
Tengo que meter likes a las builds y crear un buen sistema de paginación y busqueda a las builds.
#408 Sip. Pero viendo el tirón que tuvo, que no os sorprenda que haya cola o los servidores vayan un poco teletubi.
#407 Me ha salido un "Application error: a client-side exception has occurred (see the browser console for more information)." al intentar entrar a una build de rogue
Sorry doblepost, pero LETS GO
Alpha Playtest #4 Changelog
New Features and Updates
- New Gathering Hall System - Hang out at the Gathering Hall and build the perfect dungeon party.
- New Karma System - Rate your fellow allies after your adventure. Beware! Scoundrels and deviants are unable to participate.
- New VoIP - In-game voice chat to interact with other adventurers.
- New experimental Goblin Caves for a solo adventurer experience!
- New Trading Channel QoL features.
- New Report system to help us round up and punish the wicked.
- New Cosmetics
- New Weapons - Short Sword and Quarterstaff,
- Some Unique Weapons have been greatly improved.
- Attack animation improved for the War Maul, Double Axe & Battle Axe.
- Weapon attack animations now do more varying amounts of damage.
- New Armors for the 'head' slot.
- New 'Sanctuary' spell for the Cleric.
- New Ore and Craft Items.
- New 'Valentine' NPC.
- The secretive 'Goblin Merchant' now sells mysterious wares.
- An improved party invite system.
- Added bundled items to the merchants.
- Added Flavor texts for more immersive game mood.
- Added a new Tokyo Region + preliminary Japanese localization - first draft.
Balancing
- Moved the starting spawns from the edge of the map to the interior and added more variations to test.
- 2-handed weapon attack movement penalty has been reduced.
- Added +1 base stat point to 'agility' to the Cleric to normalize the class with all other classes.
- Rebalanced the Wizard's starting stats.
- Added a projectile damage falloff system where damage slightly decreases based on distance. Currently the effect is very small.
- Plate armor improved to give more bonuses,
- Lightfoot Boots, Regal Gambeson and Templar Armor are a little slower.
- Rapier damage slightly buffed.
- An installed Pavise can now be knocked down by an attack.
- Buffs for many of the less frequently used Perks and Skills.
- Wizard's 'Light' spell now removes the 'Hide' status. Does not remove the 'invisibility' status.
- Increased the duration of an installed campfire but the recovery effects per tick has been reduced. You will need to sit at a campfire for a longer period compared to the last playtest for the same recovery effects.
#404 ''Proximamente''
Si te dieron el anterior test acceso este no tienes?
EDIT: Hay que darle a ''Descargar Demo''