Change log can be found here: https://forums.dayz.com/topic/225520-dayz-mod-187/
Server/Client Downloads can be found: http://se1.dayz.nu/latest/1.8.7/
DayZ Launcher: https://dayzlauncher.com/
Venga monstruos vamos a darle jugo a este gran juego! Recordatorio fácil, Arma 2, Arma 2 OA, DayZ Launcher y arreando que es gerundio. Y para atajar podéis bajar del link de arriba la última versión de dayz. 5 minutos!
Changes:
[New] - Added Shovel to replace etool eventually
[New] - Water bottles can now be emptied.
[New] - Crowbar & BaseBat can now knock out a player if hit in the head.
[New] - Preset system for variables. (Custom,Classic,Vanilla,Elite)
[New] - dayz_nutritionValuesSystem Variable to disable the current nutrition system in vanilla (part of the preset system).
[New] - Loot spawning system.
[New] - PKM light machine gun.
[New] - New weapons: L110A1, UK59, RPK
[New] - New attachments:
M4A1 ACOG
M16A4 ACOG
G36C ACOG
SA58 RIS, CCO, Holo, ACOG, flashlight (RIS required for other attachments)
M240 CCO, Holo
L110A1 CCO, Holo
RPK Kobra, PSO-1
[New] - New magazines:
50 round UK59
75 round RPK
100 round M249
[updated] - added 200 extra thirst values to all sodas.
[updated] - Negative effects for rain and night time temperatures.
[updated] - Cleaned up animations.
[updated] - Cooked meat nutrition values updated by 300 points, Raw food updated to be half of the cooked values.
[updated] - Ai seek and Movement systems.
[updated] - Tinned foods by 300 points of nutrition.
[updated] - Slowed down Water & Food consumption, (Food is consumed faster then water).
[updated] - DMR scope is no longer compatible with nightvision goggles.
[updated] - PK magazine model.
[updated] - Loot balance
[updated] - Mi17 hitpoints for glass.
[updated] - Camera shake when inpain or low on water updated.
[Fixed] - Fixed an issue with zed global numbers.
[Fixed] - Crossbow flashlight for models (Crossbow_CCO_FL,Crossbow_Scoped_FL).
[Fixed] - Config class issue with PDW_DZ
[Fixed] - Matchbox's are given a random amount on spawn.
[Fixed] - Dismantle message showing item,chance,replacement items too Item Name
[Fixed] - SVD Ghillie icon and name
[Fixed] - Changed Winchester RPM from 60 to 120.
[Fixed] - Changed MR43 RPM from 30 to 600.
[Fixed] - Jumping is now possible while unarmed.
[Fixed] - Weapon is now automatically raised again after getting off of a ladder.
[Fixed] - Opening gear while holding a pistol no longer causes the player to get up.
[Fixed] - Dropping pistol while having no primary weapon no longer causes player to get up.
[Fixed] - transitions between kneeling rifle and kneeling unarmed.
[Fixed] - BE kick for m4a1 pickup from POIS.
[Fixed] - Humanity reward for giving epen and morphine to others.
[Fixed] - Tripwire Traps should now work correctly.
[Fixed] - Dropping primary weapon while kneeling and having no sidearm no longer causes the player to get up.
[Fixed] - Using the DShKM on the offroad no longer turns on the engine
[Fixed] - Antibiotics can now be given to remote players
[Fixed] - Temp solution to the missing magazines sync issue.
[Fixed] - Hit point issues with SUV,ATV's
[Fixed] - Missing magazines on login.
[Fixed] - Setting fire to tents no longer takes the hole box of matches.
[Fixed] - Mozin Sound falloff and recoil.
[Removed] - Backpack fix for ammo.
[Removed] - Base Building removed from stable build.
[Removed] - The need to have transfusion Kit for any type of transfusion.
[Removed] - Achievements.
[Removed] - FnFal burst firemode.
[Removed] - Permanent fire Place
These Changes will only effect development builds and will be removed during stable builds while we continue to get everything working.
[New] - Build Lock. (Development Builds Only)
[New] - Metal fences can now only be destroyed from pipebombs.
[New] - Damage on metal fences is now synced too database.
[updated] - Moved working values for food & drink outside the loop for the gate breakin system. (Development Builds only)
[Fixed] - Updated Fences, Owners of fences will only be able to snap to other fence panels they own. (make sure only one person builds foundations so your team can build the fence sections up).
[Fixed] - Object collision, Fences will no longer be able to be overlapped.
igor-vk, donnovan, Red Pyr4mid and 14 others like this