Nueva versión del mapa más jugado del Warcraft 3, como siempre, podéis descargarlo de Getdota.
La lista de cambios en inglés la pongo a continuación:
Summary:
Added a new hero (Windrunner)
Added a new hero (Admiral Proudmoore)
Added a new item (Magic Stick,239688)
Added a new item (Dust of Appearance)
Added a new item (Phase Boots)
Added a new item (Glyph of Fortification)
New Loading Screen
Redesigned and improved Sentinel and Scourge bases as well as nearby terrain
Added a new game mode (-captainsmode/-cm)
Rewrote creep/neutral/powerup spawn systems. The game timer now counts down to 0, at which point the creeps and powerups spawn. 30 seconds later the neutrals spawn. This behavior is the same as various popular modes, but it is now standardized to the entire game with the new clock. All game events are based off of this time rather than an arbitrary time based on the mode you used.
Lots of various performance improvements and fixes
Reworked Keeper of the Light
Various changes to Enchantress's abilities
Reworked Bounty Hunter's Track
Rebalanced Insatiable Hunger
Reduced vision aoe on Spin Webs and tweaked cooldown and manacost progression
Minor improvements to Anti-Mage's base stats
Tweaked Blur evasion chance per level
Reworked Call of the Wild stats and mechanics
Decreased Watcher's vision a little bit
Increased Rhasta's movement speed a bit
Improved Crystal Maiden's Brilliance Aura a bit
Minor improvement to early levels of Bloodbath
Increased Spirit Lance cast range a bit
Improved Sven's Agility gain
Increased Sand King's armor a bit
Changed SA's Blink Strike to move him behind the target(231470)
Lowered Chaos Meteor cooldown from 70 to 55
Rebalanced Haunt cooldown (150/120/90 -> 120)
Improved how the manacost scales on Crippling Fear
Improved level 2 and 3 manacost and regen on Death Pact
Improved Psionic Trap's cooldown progression
Nerfed the duration on Battery Assault
Increased Hookshot cooldown
Quill Spray manacost no longer goes up per level
Decreased day vision on Visage's Revenants by 400
Removed magic immunity from level 3 Revenants and added improved magic resistance
Improved movement speed of the ghosts on Exorcism a bit
Undid previous damage return threshold change on Exorcism
Increased Death Prophet's base strength a bit
Added an extra arrow to Medusa's Split Shot
Rescaled Medusa's Purge cooldown from 12/11/10 to 12/10/8 seconds
Reduced Chronosphere cooldown
Ravage AOE decreased for level 1 and 2
Decreased Guardian Angel AOE and duration a bit
Changed how Scroll of Town Portal works
Reworked Black King Bar
Rebalanced Sange, Yasha, and Sange and Yasha
Changed Lothar's Edge Recipe
Changed Diffusal Blade Recipe
Changed Maelstrom Recipe
Aegis now respawns you where you died with full hp and mana but is undroppable and unstackable. Roshan takes it back when he respawns if it is unused
The game now announces who acquires Aegis
Increased Guinsoo's Scythe of Vyse cooldown
Tweaked Manta Style
Reduced Kelen's Dagger cooldown from 30 to 15 seconds
Kelen's Dagger now only triggers on player controlled damage
Changed Max Stock on Observer Wards to 2
Decreased Sentry Ward's truesight range
Couriers can no longer place wards
Blades of Attack price reduction (650->500)
Chainmail price reduction (620->550)
Gloves of Haste price reduction (550->500)
Increased Armlet recipe cost by the same amount Blades of Attack and Gloves of Haste were reduced
Increased Power Treads recipe cost by the same amount Gloves of Haste was reduced
Increased Vanguard hitpoints by 50
Increased Boots of Travel movement speed by 5
Boots of Travel now takes the same time as scrolls teleport (4->3 seconds)
Increased Heart's regeneration rate from 11 to 15
Added Scroll of Town Portal to Goblin Shop replacing Javelin
Added Ring of Regeneration to Goblin Shop replacing Hyperstone
Added Magic Stick to Goblin Shop replacing Gloves of Haste
Rebalanced tangos to come in batches of 3 (same overall regen per pack)
When there is only 1 Assist to a Sentinel or Scourge kill, the kill is
instead given to that hero. When there are multiple assists to a Sentinel or
Scourge kill, the gold is split amongst those assisters rather than the
entire teamChanged First Blood to be given to the Assist players when creeps kill the
hero rather than giving it to Sentinel or Scourge and splittingTower gold is split if Sentinel or Scourge gets the last hit
Denied towers give 50% team gold rather than 0%.
Changed and standardized the bounty values on all structures
Slight adjustments to gold bounty variance on Sentinel and Scourge creeps
Global team tower bounty increases a little per tower level
Roshan now gradually becomes stronger over time instead of after death
Increased Hero Kill Experience bonus a little bit (+8 unshared experience per hero level in an area)
Hero Kills now give a flat gold bounty in an area (+40, not to killer)
You can now purchase items in your base without a courier (they drop to the floor)
Improved image compression used in the map (243150)
Added a new command -quote # that plays a hero quote, -quote random will play a random hero quote. The quote entry method will be improved when more heroes are added. It has Witch Doctor, Nightstalker, Alchemist, Silencer, Sniper and Rhasta right now, i will add more over time
Changed the Goblin Shops terrain a bit and increase the shop aoe
Buyback is now done at your Circle of Power
Shops can be added to control groups
Added new flavor texts to some items (Magical Bottle, Refresher Orb, Eye of Skadi, Blade Mail, Gem of True Sight, Null Talisman, Staff of Wizardry, Scroll of Town Portal, Belt of Giant Strength, Point Booster, Energy Booster, Vitality Booster, Soul Booster and Tangos)
Fixed an old Viper Strike glitch
Reduced extra damage taken by Rune Illusions
Added a new command to swap items (-itemswap x y where x and y correspond to numbpad location) inventory slots primarily for when dealing with undroppable items or items in cooldown
Fixed some bugs with -kickafk
Changed Sentinel consumable shop model
Couriers now have a "Drop All Items" ability
Added a buff indicator for Blur
Added soundsets to the shops for when you select them
Adjusted Blur's visuals for self/allies
Changed -SD time to be the same as AP
Fixed Maledict effect sometimes getting stuck on a hero
Fixed a potential bug with Devour and Decrepify
Fixed Illuminate's interaction with Cliffs and units very close to it
Fixed some performance issues with Nature's Attendants
Changed the World Tree/Frozen Throne tower models (236560)
Added an undead crown model to King Leoric (205388)
Improved Glaives of Wisdom projectile (219546)
Lots of various terrain fixes and improvements
Fixed minor bug with Alchemist's starting strength
Improved Magnus movement animation (189265)
Added an allied only visual effect to Charge of Darkness (219684)
Improved Black Hole visual effect
Added new animation for Night Stalker during the night (213624)
Renamed the "new" recipe shop
Added a new command for viewing your Hook Accuracy (-ha)
Added post creepspawn gametime to replay data for parsers
Fixed a very minor rounding issue for -ms
Fixed Blackhole to properly pull Infernal
Fountain heal range increased by a small amount
Added a message to show who killed a tower
Fixed a terrain glitch near the Scourge Secret Shop
Added a new mode -fastrespawn(-fr) that causes respawns to take half as much time
Clicking Power Treads no longer interrupts commands
Removed Crow's mana upgrade capability
Fixed some targetting issues on the World Tree (PGRu-Unexpect3D)
Updated King Leoric's story (235450)
Fixed some performance issues with Freezing Field
Added Hero ID data to the replay
Fixed a bug when entering -di before the game mode is entered
-sc mode now spawns same creeps in the same lane
Revenants can no longer attack items
Added a test mode command -trees to respawn all dead trees instantly
Fixed a bug with Holy Persuation and Infest