Ha salido la versión final 6.50 con muchos cambios. Podéis descargarla de www.getdota.com , aquí el changelog:
Hero Changes:
- Removed manacost on Mana Shield activation
- Changed Leap's cooldown to scale with levels
- Improved Juggernaut's movement speed
- Implemented a better silencing mechanism in the Black Hole area to prevent spell execution regardless of cast animation time
- Lowered Drow Ranger's Agility gain per level
- Changed Drow Ranger's Marksmanship ultimate
- Increased Morphling's base damage
- Macropyre's cooldown no longer increases per level
- Added an extra bounce to Chain Frost
- Reduced Sprint's damage amplification
- Increased Maledict's area of effect by 15
- Changed Spectre's Dispersion
- Redesigned Visage
- Improved casting range on Acid Spray
- Changed how Song of the Siren levels up
- Reduced cooldown on high level Shapeshift
- Improved armor on Enigma's Eidolons
- Reduced Expulsion's cooldown and manacost
- Improved Keeper of the Light's attack animation
- Improved Scattershot's damage range from 10-35 to 20-35
- Improved Alchemist's base Intelligence and growth
- Slightly improved Psi Blades' spill width and range
- Improved Chemical Rage
- Increased Phantom Lancer's Strength gain
- Increased cooldown on Psionic Trap from 7 to 14 seconds
- Improved lifesteal on level 2 and 3 Insatiable Hunger
- Reduced Replicate's manacost and cooldown
- Improved Troll's base movement speed
- Decreased Rampage's movement speed bonus and cooldown
- Improved Spirit Bear's Demolish
- Increased Lightning Storm's cooldown by 2 seconds
- Reduced cooldown on level 4 Metamorphosis from 135 to 110 seconds
- Reduced Lina's movement speed by 5
- Improved Sand Storm
- Reduced the slow on Epicenter
- Improved range on Drow Ranger's Trueshot Aura
- Improved cooldown progression on Insatiable Hunger
- Reduced Sven's base armor
- Improved Enigma's movement speed
- Modified initial projectile speed and effect on Paralyzing Casks
- Improved Enfeeble
- Improved Auto Fire's area of effect and duration
- Reduced Queen of Pain's Blink range at early levels
- Improved Earthshaker's movement speed
- Zombies now give a bit less bounty
- Reduced Gravechill's cooldown a bit
- Increased Primal Roar's cooldown a little bit
- Eclipse's damage is based on Lucent Beam level and doesn't ministun
- Lucent Beam ministun duration increases per level (0.6 level 4 up from a constant 0.01)
- Lowered Eclipse's manacost and gave it constant cooldown progression
- Increased Lucent Beam's casting range and lowered manacost slightly
- Improved cast range on Expulsion and Fire Storm
- Improved Ravage a little (it became slightly less effective with the Impale recodes)
- Reverse Polarity's cooldown is now the same on all levels
- Changes Queen of Pain's blink cooldown from 12/9/7/5 to 12/10/8/6 seconds
- Removed true sight from Spin Web
- Added some extra movement bonus on higher level Spin Web
- Improved Keeper of the Light's movement speed
- Improved Storm Spirit's base armor
- Lowered Mirror Image's cooldown slightly
- Improved slow on Drunken Haze
- Improved movement bonus on Witchcraft
- Lowered Searing Arrows' cooldown
- Improved Reaper's Scythe's leveling a bit
- Changed Purification's damage type to Pure
- Lowered Axe's starting Agility and increased his starting Strength
- Lowered Death Coil's cooldown
- Improved Undying's base armor
- Improved Meepo's base Strength
- Rebalanced Pit of Malice
- Increased AOE on Firestorm
- Reduced the search area for Omnislash
- Changed Bloodrage's stats a bit
- Lowered level 1 Mana Void's manacost
- Lowered Exorcism's damage return threshold and cooldown
- Restored Bone Fletcher's old Wind Walk speed bonus
- Lowered Geminate's attack cooldown
- Slightly improved how Medusa's Purge levels
Item Changes:
- Redesigned Eul's Scepter of Divinity
- Redesigned Orchid Malevolence
- Redesigned Guinsoo's Scythe of Vyse
- Added cooldown to Bottle usage and reduced its sell cost
- Bottle is in full state at all the side shops once again
- Changed how Dagger of Escape works. It cannot be activated if you took damage in the last 3 seconds.
- Added Hyperstone to the Goblin Shop
- Changed Unholy Rage's lifesteal type to be the same as regular lifesteal
- Reduced price on Ultimate Orb
- Added Ring of Health to the Goblin Shop
- Added Quarterstaff to the Goblin Shops
- Increased Perseverance's damage from 7 to 10
- Added Javelin to the Goblin Shops
- Removed the stack restriction on Shiva's Guard
- Improved Vanguard a little
- Changed Lothar's Edge's recipe and stats
- Reduced Vladmir's Offering recipe cost
- Reduced Linken's Sphere's cooldown
- Removed stacking restriction from Bloodstone and improved its stats
- Improved Helm of the Dominator damage from 10 to 20
- Improved Oblivion Staff mana regen by 25%
- Quarterstaff price reduced
- Hand of Midas can now target level 6 Neutrals (Satyr Hellcaller and Dark Troll Warlord)
- Reduced Void Stone's cost by 25 gold
- Improved casting range per level of Dagon upgrade
- Improved Sange and Yasha
- Removed Flying Courier Mana and gave it a Mana base upgrade ability
- Wards now require 5 mana to be placed
- Reduced animation time and cooldown on Manta Style
- Ring of Health's regeneration increased by 1
Neutral Related:
- Change some of the Scourge's top left forest area
- Changed the locations and distribution of neutral creep camp groups
- Fixed neutral spawn times in various modes
- Reworked the trees and pathing near the small Sentinel creep camp
- Increased neutral creep Centaur's aura by 5%
- Added an Alpha Wolf with a command aura in the wolves' creep camp
- Added a new creep camp group (1 Ghost with Frost Attack + 2 Fel Beasts)
- Added a new ancient creep camp group (Jungle Stalkers)
- Added a new creep camp group (1 Enraged Wildken with Tornado + 2 Wildkins)
- Added a new creep camp group (1 Dark Troll Warlord with Raise Dead and 1.5 sec Ensnare + 2 Dark Trolls)
- Changed the Furbolg's Stomp to a Clap
- Improved Satyr Hellcaller's Unholy Aura
- Neutral Ogre no longer autocast Frost Armor
- Changed the location of some of the Scourge creep camps
- Redid neutral creep spawner code for some optimizations
Bug Fixes:
- Recoded impale based effects completely, fixing various ramp bugs, stacking issues and a lot of rare problems. (Burrowstrike, Impale (Lion), Impale (Nerubian Assassin), Ravage)
- Fixed Land Mines to properly detect floating heroes
- Fixed a problem with Huskar's Burning Spears that would cause him to swing incorrectly when the enemy is moving
- Fixed some bugs with Wild Axes
- Fixed some color issues on the load screen (kunkka)
- Couriers can no longer use Scroll of Town Portal to make buildings invulnerable
- Fixed Dark Rift from initiating cooldown when cast incorrectly
- Fixed a bug introduced in the recent Aghanim's Scepter changes on Crystal Maiden
- Fixed Last Word triggering off of Linken's Sphere's usage
- Fixed Berserker Rage triggering Essence Aura
- Insatiable Hunger, God's Strength and Rampage are no longer removed by Cyclone
- Fixed Javelin's odds being slightly off
- Fixed an issue with the Cheese drop from Roshan
- Fixed an issue with Forest Troll High Priest's pathing scale
- Fixed some text display problems when viewing replays (thanks DonTomaso)
- Fixed a very minor bug with Elder Form's duration
- Fixed Armlet of Mordiggian's recipe cooldown
- Fixed typo on Psi Blades
- Fixed some creep death time discrepancies (188461)
- Fixed a very minor bug with the damage mechanism on Shukuchi
- Fixed a display bug with Mode Random
- Fixed a possible abuse with Helm of the Dominator
- Fixed Overload from using its charge when attacking an allied unit
- Fixed Last Word from turning off Electric Rave
Others:
- Remade Invoker as promised in 6.49
- Added a new game mode -singledraft or -sd (swiss)
- Improved Sentinel creep pathing on top Sentinel lane
- Adjusted starting gold between all game modes like ap/xl/rd/sd to be the same (all the same as xl) and for randoms to be like ar. Gold is now give at the start and income starts with the first creep wave.
- Income is now distributed in 1 gold intervals instead of in 8 gold intervals (same total gold)
- Added a new experimental command -ah
- Added a new system to detect replays used in -ah and other future applications (thanks PandaMine)
- Changed how the secondary shops work. You can now see their location and click them while in fog.
- Added new visual effect for Orchid Malevolence's Soul Burn (JetFango)
- -roll now shows the range the person entered (188889)
- Added a new command -clear to clear game messages from your screen
- Reduced model size and changed the look of the non-ancient Golems
- Added a new command -apm to show your actions per minute
- Couriers can now disassemble items (161180)
- Added text descriptions for power ups (68307)
- Delayed the creep spawn time by 30 seconds in -vr
- Made "Helm of Iron Will" item name consistent between recipes and core, using Helm instead of Helmet.
- Centered swap request notice is given to a player (182779)
- Added -afk that displays how long each player has been idle for
- Added a conditionally available -kickafk command to boot players that have been idle for more than 10 minutes (171984)
- Necronomicon icon now changes per level (190183)
- Changed durations of some power ups (Haste 45->30, Illusion 60->75, Regen 45->30)
- Moon Wells now gather water during night and get drained during day. This has no gameplay impact (60920)
- Added new tooltip text on items showing if they can be disassembled
- Improved tooltip for observer wards to detail the stock mechanics
- Added a new command -courier that toggles idle courier icon on and off (Ro-Coco)
- Added a new command -swapall to request to swap for any hero (175040)
- Improved Shackles caster effect
- Added an additional constant (7) Mana regeneration to Fountains
- Removed replenish interval from buying Clarity Potion (like tangos now)
- Changed Heartstopper pure damage type to HP loss (not a nerf or a buff, just works with things like dagger in a more desirable way)
- Improved Electric Rave icon (169997)
- Improved Luna's orb warning message (113338)
Son muchos los cambios en todos los ámbitos, veremos que tal se desenvuelven los jugadores con este 'rediseño'.
Un saludo