El objetivo de este thread es ayudar en la creación de guías de los diferentes héroes, además de ser una referencia de todos los héroes.
La descripcion de las skills la iremos traduciendo con el paso del tiempo. Intentaremos hacer una explicación de la skill más que una traducción del inglés, dado que las descripciones originales en ocasiones son bastante crípticas.
Morning Tavern
[ img]http://www.media-vida.net/images/dota/shandelzare.gif[ /img]
Shendelzare Silkwood - The Vengeful Spirit
Range: 400 | Move Speed: 300
Primary: AGI
Str: 16 + 1.8 | Agi: 22 + 2.35 | Int: 15 + 1.75
Damage: 34 – 48 | HP: 454 | Mana: 195
HP Regen: 0.73 | Mana Regen: 0.61
Attack Speed: 1.38 | Armor: 3
► Magic Missile (C)
Un misil mágico es lanzado al enemigo, causando daño. Aturde al enemigo 1.75 segundos.
Level 1 - Hace 100 daño.
Level 2 - Hace 175 daño.
Level 3 - Hace 250 daño.
Level 4 - Hace 325 daño.
Coste de maná: 95/ 110/ 125/ 140
Cooldown: 10
► Terror (T)
Shendelzare grita, atemorizando a todas las unidades enemigas en un radio de 700. Su armadura y su daño es reducido. Dura 20 segundos.
Level 1 - Reduce la armadura base por 3 y el daño por 5%.
Level 2 - Reduce la armadura base por 4 y el daño por 10%.
Level 3 - Reduce la armadura base por 5 y el daño por 15%.
Level 4 - Reduce la armadura base por 6 y el daño por 20%.
Coste de maná: 40
Cooldown: 15
► Command Aura (D)
Incrementa el daño de las unidades aliadas en un radio de 300. El efecto permanece por 2 segundos tras salir del radio. Solo amplifica el daño base ganado mediante stats adicionales.
Level 1 - 12% daño.
Level 2 - 20% daño.
Level 3 - 28% daño.
Level 4 - 36% daño.
► Nether Swap (W)
Instantáneamente cambia la posición con un héroe enemigo.
Level 1 - 600 alcance.
Level 2 - 900 alcance.
Level 3 - 1200 alcance.
Coste de maná: 100/ 150/ 200
Cooldown: 45
[ img]http://www.media-vida.net/images/dota/zeus.gif[ /img]
Zeus - Lord of Olympia
Range: 350 | Move Speed: 295
Primary: INT
Str: 19 + 1.8 | Agi: 15 + 1.7 | Int: 20 + 2.7
Damage: 41 – 49 | HP: 511 | Mana: 260
HP Regen: 0.82 | Mana Regen: 0.81
Attack Speed: 1.44 | Armor: 2
► Arc Lightning (C)
Arroja un arco elécrico que ataca a muchos enemigos.
Level 1 - Ataca 5 veces, hace 85 daño.
Level 2 - Ataca 7 veces, hace 100 daño.
Level 3 - Ataca 9 veces, hace 115 daño.
Level 4 - Ataca 15 veces, hace 130 daño.
Coste de maná: 65/ 72/ 79/ 86
Cooldown: 2
► Lightning Bolt (G)
Un rayo cae de los cielos impactando a un enemigo.
Level 1 - Hace 100 daño.
Level 2 - Hace 175 daño.
Level 3 - Hace 275 daño.
Level 4 - Hace 350 daño.
Coste de maná: 75/ 95/ 115/ 135
Cooldown: 6
► Static Field (F)
Siempre que zeus lance un hechizo, causará una descarga en un radio de 500 causando un % de daño de su vida.
Level 1 - Daña el 5% de la vida actual.
Level 2 - Daña el 7% de la vida actual.
Level 3 - Daña el 9% de la vida actual.
Level 4 - Daña el 11% de la vida actual.
Coste de maná: N/A
Cooldown: N/A
► Thundergod`s Wrath (W)
Un rayo impacta a cada uno de los héroes enemigos.
Level 1 - Hace 210 daño.
Level 2 - Hace 335 daño.
Level 3 - Hace 460 daño.
Coste de maná: 225/ 350/ 450
Cooldown: 120
[ img]http://www.media-vida.net/images/dota/aiushtha.gif[ /img]
Aiushtha - The Enchantress
Range: 500 | Move Speed: 292
Primary: INT
Str: 17 + 1.3 | Agi: 19 + 1.8 | Int: 16 + 2
Damage: 37 – 47 | HP: 473 | Mana: 208
HP Regen: 0.73 | Mana Regen: 0.65
Attack Speed: 1.38 | Armor: 1
► Impetus (T)
Gives strength to the Enchantress' attacks, causing them to deal greater damage the further away the target is.
Level 1 - Deals 4% of the distance in damage.
Level 2 - Deals 8% of the distance in damage.
Level 3 - Deals 12% of the distance in damage.
Level 4 - Deals 16% of the distance in damage.
Mana Cost: 40/ 45/ 50/ 55
Cooldown: 6/ 5/ 4/ 0
► Enchant (C)
Brings target unit under control of Aiushtha for 30 seocnds, and will die afterwards. If the unit cannot be converted, it will instead be slowed by 7 seconds.
Level 1 - 30 second cooldown, 10% slow if unit cannot be converted.
Level 2 - 25 second cooldown, 20% slow if unit cannot be converted.
Level 3 - 20 second cooldown, 30% slow if unit cannot be converted.
Level 4 - 15 second cooldown, 40% slow if unit cannot be converted.
Mana Cost: 65
Cooldown: 30/ 25/ 20/ 15
► Nature`s Attendants (R)
Releases a swarm of wisps to heal nearby allies in a 300 radius. Each wisp lasts 10 seconds and heals 10hp/sec. The wisp doesn't heal if Enchantress is moving.
Level 1 - 3 Wisps.
Level 2 - 5 Wisps.
Level 3 - 7 Wisps.
Level 4 - 9 Wisps.
Mana Cost: 125/ 140/ 155/ 170
Cooldown: 45
► Untouchable (U)
Whenever the Enchantress is attacked, she beguiles the unit into slowing its attack for 2.5 seconds.
Level 1 - 50% reduction.
Level 2 - 70% reduction.
Level 3 - 90% reduction.
Mana Cost:
Cooldown:
[ img]http://www.media-vida.net/images/dota/morphling.gif[ /img]
Morphling - The Morphling
Range: 350 | Move Speed: 275
Primary: AGI
Str: 19 + 2 | Agi: 19 + 3 | Int: 17 + 1.5
Damage: 34 - 43 | HP: 511 | Mana: 221
HP Regen: 0.82 | Mana Regen: 0.69
Attack Speed: 1.38 | Armor: 3
► Waveform (W)
The Morphling dissolves into his components and surges forward, dealing damage to everything in his wake.
Level 1 - 100 damage.
Level 2 - 175 damage.
Level 3 - 250 damage.
Level 4 - 325 damage.
Mana Cost: 120
Cooldown: 10
► Adaptive Strike (E)
Blasts a target with magical energy, dealing damage or disabling the target based on the Morphling's dominant attribute between Agility and Strength.
Level 1 - 30 + 1.4x Agility in damage or stuns the target 1.4 seconds and knocks back slightly.
Level 2 - 60 + 1.8x Agility in damage or stuns the target 1.8 seconds and knocks back slightly.
Level 3 - 90 + 2.2x Agility in damage or stuns the target 2.2 seconds and knocks back slightly.
Level 4 - 120 + 2.6x Agility in damage or stuns the target 2.6 seconds and knocks back slightly.
Mana Cost: 100
Cooldown: 20
► Morph (R)
The Morphling edits his physical being to fit the circumstances. He can, at will, lose some strength and gain agility, or vice versa. The process is reversable.
Level 1 - 2 points per second.
Level 2 - 4 points per second.
Level 3 - 6 points per second.
Level 4 - 8 points per second.
Mana Cost: 20
Cooldown: N/A
► Replicate (D)
The Morphling has the unique ability to replicate any target friendly or enemy hero. Although it only deals 50% damage, the hero can morph into his replication, instantly taking its position.
Level 1 - Lasts 30 seconds.
Level 2 - Lasts 45 seconds.
Level 3 - Lasts 60 seconds.
Mana Cost: 200
Cooldown: 120
[ img]http://www.media-vida.net/images/dota/rylai.gif[ /img]
Rylai Crestfall - The Crystal Maiden
Range: 600 | Move Speed: 280
Primary: INT
Str: 16 + 1.7 | Agi: 16 + 1.6 | Int: 21 + 2.9
Damage: 38 – 44 | HP: 454 | Mana: 273
HP Regen: 0.73 | Mana Regen: 0.85
Attack Speed: 1.43 | Armor: 0
► Frost Nova (V)
Blasts enemy units around a target enemy unit with a wave of damaging frost that slows movement and attack rates for 4 seconds. Units within 300 AoE of the main target will take the nova damage and will be slowed.
Level 1 - 50 target damage and 75 nova damage.
Level 2 - 100 target damage and 100 nova damage.
Level 3 - 125 target damage and 125 nova damage.
Level 4 - 175 target damage and 125 nova damage.
Mana Cost: 125/ 150/ 170/ 190
Cooldown: 9
► Frostbite (E)
Freezes the target in a case of ice, prohibiting movement and attacking. Deals 70 damage per second.
Level 1 - Lasts 1.5 seconds.
Level 2 - Lasts 2 seconds.
Level 3 - Lasts 2.5 seconds.
Level 4 - Lasts 3 seconds.
Mana Cost: 115/ 125/ 140/ 150
Cooldown: 12
► Brilliance Aura (R)
Gives additional mana regeneration to all friendly units.
Level 1 - Adds 0.6 mana regeneration.
Level 2 - Adds 1.2 mana regeneration.
Level 3 - Adds 1.8 mana regeneration.
Level 4 - Adds 2.4 mana regeneration.
Mana Cost: N/A
Cooldown: N/A
► Freezing Field (Z)
Causes many random icy explosions in an area of 600 AoE surrounding Rylai. Lasts 3 seconds.
Level 1 - Each explosion deals 105 damage.
Level 2 - Each explosion deals 170 damage.
Level 3 - Each explosion deals 250 damage.
Level 4 - Each explosion deals 310 damage.
Mana Cost: 300/ 450/ 600
Cooldown: 90/ 75/ 60
[ img]http://www.media-vida.net/images/dota/sven.gif[ /img]
Sven - The Rogueknight
Range: 125 | Move Speed: 300
Primary: STR
Str: 23 + 2.7 | Agi: 16 + 2.2 | Int: 14 + 1.3
Damage: 54 – 56 | HP: 587 | Mana: 182
HP Regen: 0.94 | Mana Regen: 0.57
Attack Speed: 1.43 | Armor: 2
► Storm Bolt (T)
A magical hammer is thrown at an enemy unit, causing damage and stunning the target for 2 seconds.
Level 1 - 100 damage.
Level 2 - 150 damage.
Level 3 - 200 damage.
Level 4 - 250 damage.
Mana Cost: 140
Cooldown: 8
► Great Cleave (C)
Sven strikes with such force that all nearby enemies take damage.
Level 1 - 12% damage is splash.
Level 2 - 25% damage is splash.
Level 3 - 37% damage is splash.
Level 4 - 50% damage is splash.
Mana Cost:
Cooldown:
► Toughness Aura (G)
Sven is here to pump you up! Boost armor of friendly units within an AoE of 300. Stacks with Devotion Aura.
Level 1 - Increases base armor by 1.
Level 2 - Increases base armor by 2.
Level 3 - Increases base armor by 4.
Level 4 - Increases base armor by 5.
Mana Cost:
Cooldown:
► God`s Strength (R)
Sven gets pumped up! Adds bonus damage for 25 seconds. Bonus damage refers to base damage and bonus damage from Strength items.
Level 1 - Adds 100% damage.
Level 2 - Adds 125% damage.
Level 3 - Adds 150% damage.
Mana Cost: 100 /150/ 200
Cooldown: 120
[ img]http://www.media-vida.net/images/dota/slithice.gif[ /img]
Slithice - The Naga Siren
Range: 100 | Move Speed: 320
Primary: AGI
Str: 19 + 1.9 | Agi: 21 + 2.75 | Int: 15 + 1.65
Damage: 46 – 48 | HP: 511 | Mana: 195
HP Regen: 0.82 | Mana Regen: 0.61
Attack Speed: 1.34 | Armor: 3
► Mirror Image (R)
Confuses the enemy by summoning copies of Slithice, which can deal damage. Images take triple damage. Lasts 30 seconds.
Level 1 - Creates 1 illusion, deals 15% damage.
Level 2 - Creates 2 illusions, deals 30% damage.
Level 3 - Creates 3 illusions, deals 30% damage.
Level 4 - Creates 3 illusions, deals 45% damage.
Mana Cost: 85/ 105/ 130/ 150
Cooldown: 60
► Ensnare (E)
Entraps an enemy unit in a net, rendering the unit unable to move.
Level 1 - Lasts 2 seconds.
Level 2 - Lasts 3 seconds.
Level 3 - Lasts 4 seconds.
Level 4 - Lasts 5 seconds.
Mana Cost: 75/ 85/ 95/ 115
Cooldown: 15
► Critical Strike (C)
Gives a chance to do deal 1.5 times damage on an attack.
Level 1 - 15% chance.
Level 2 - 25% chance.
Level 3 - 35% chance.
Level 4 - 45% chance.
Mana Cost: N/A
Cooldown: N/A
► Song of the Siren (G)
Slithice sings a tempting song. Enemy units near her are put to sleep.
Level 1 - Lasts 6 seconds, affects a small area.
Level 2 - Lasts 7 seconds, affects a large area.
Level 3 - Lasts 8 seconds, affects a huge area.
Level 4 - 200/ 275/ 360
Mana Cost: 120
Cooldown:
[ img]http://www.media-vida.net/images/dota/raigor.gif[ /img]
Raigor Stonehoof - The Earthshaker
Range: 128 | Move Speed: 290
Primary: STR
Str: 22 + 2.5 | Agi: 12 + 1.4 | Int: 16 + 1.8
Damage: 46 – 56 | HP: 568 | Mana: 208
HP Regen: 0.9 | Mana Regen: 0.65
Attack Speed: 1.5 | Armor: 2
► Fissure (F)
Slams the ground with the Raigor`s mighty totem, causing the ground of around 1000 range to crack in half in front of him, damaging opponents and leaving an impassible trail for 8 seconds.
Level 1 - 1, 25 damage1 second stun.
Level 2 - 175 damage, 1.25 second stun.
Level 3 - 225 damage, 1,5 second stun.
Level 4 - 275 damage, 1.75 second stun.
Mana Cost: 125/ 140/ 155/ 170
Cooldown: 15
► Enchant Totem (E)
Empowers the totem resting on Raigor`s back, causing it to deal extra damage on the next attack.
Level 1 - 50% increased damage.
Level 2 - 100% increased damage.
Level 3 - 150% increased damage.
Level 4 - 200% increased damage.
Mana Cost: 50
Cooldown: 8
► Aftershock (A)
The power of Raigor casting a spell causes the earth to shake below him, dealing additional damage and stunning.
Level 1 - 25 damage, .3 second stun.
Level 2 - 45 damage, .7 second stun.
Level 3 - 75 damage, 1.2 second stun.
Level 4 - 115 damage, 1.5 second stun.
Mana Cost: N/A
Cooldown: N/A
► Echo Slam (C)
Raigor sends shockwaves shooting through the ground, dealing damage ricocheting to nearby targets for additional damage.
Level 1 - 200 initial damage, 35 echo damage.
Level 2 - age, 45 echo damag 275 initial dame.
Level 3 - 350 initial damage, 65 echo damage.
Mana Cost: 145/ 205/ 265
Cooldown: 80/ 70/ 60
[ img]http://www.media-vida.net/images/dota/rikimaru.gif[ /img]
Rikimaru - The Stealth Assassin
Range: 125 | Move Speed: 300
Primary: AGI
Str: 17 + 2 | Agi: 22 + 2.9 | Int: 14 + 1.3
Damage: 46 – 50 | HP: 473 | Mana: 182
HP Regen: 0.76 | Mana Regen: 0.57
Attack Speed: 1.29 | Armor: 3
► Blink Strike (
Teleports to an enemy and strikes at it, dealing bonus damage.
Level 1 - Deals 30 extra damage.
Level 2 - Deals 60 extra damage.
Level 3 - Deals 90 extra damage.
Level 4 - Deals 120 extra damage.
Mana Cost: 50
Cooldown: 30/ 20/ 10/ 5
► Smoke Screen (C)
Throws a smoke bomb down in the area, silencing opponents and causing them to miss on most of their attacks. Also slows by 25% at all levels. Doesn`t silence item spells. Lasts 7 seconds.
Level 1 - 250 AoE, 50% miss.
Level 2 - 275 AoE, 60% miss.
Level 3 - 300 AoE, 70% miss.
Level 4 - 325 AoE, 80% miss.
Mana Cost: 75/ 80/ 85/ 90
Cooldown: 15
► Backstab (K)
The Stealth Assassin isn`t afraid to fight dirty, and specializes in attacking his opponents from behind.
Level 1 - Deals .25x the Agility of the SA to the target.
Level 2 - Deals .5x the Agility of the SA to the target.
Level 3 - Deals .75x the Agility of the SA to the target.
Level 4 - Deals 1x the Agility of the SA to the target.
Mana Cost: N/A
Cooldown: N/A
► Permanent Invisibility (E)
Hero becomes permanently invisible when not attacking.
Level 1 - 3.5 second fade time.
Level 2 - 2.5 second fade time.
Level 3 - 1.5 second fade time.
Mana Cost: N/A
Cooldown: N/A
[ img]http://www.media-vida.net/images/dota/syllabear.gif[ /img]
Syllabear - The Lone Druid
Range: 550 | Move Speed: 305
Primary: AGI
Str: 17 + 2.1 | Agi: 24 + 2.7 | Int: 13 + 1.4
Damage: 46 – 50 | HP: 473 | Mana: 169
HP Regen: 0.76 | Mana Regen: 0.53
Attack Speed: 1.29 | Armor: 1
► Summon Spirit Bear (
Summons a powerful Spirit Bear companion. It randomly Entangles enemies that it attacks, which immobilizes an enemy for 3 seconds, dealing 40 damage per second. Spirit Bear deals 28 - 38 normal damage. Spirit Bear will automatically teleport back to Syllabear if it attempts to attack a unit while he is more than 1500 range away from Syllabear
Level 1 - 1400 hit points, Entangles 4% of the time.
Level 2 - 800 hit points, Entangles 8% of the time, gains Return, which allows it to teleport to Syllabear instantly.
Level 3 - 2200 hit points, Entangles 12% of the time, and has Return and Demolish. Demolish allows Spirit Bear to deal 1.33 times damage to buildings.
Level 4 - 2700 hit points, Entangles 16% of the time, has Return, Demolish, 33% Spell Damage Reduction, and can carry up to 6 items.
Mana Cost: 75
Cooldown: 180
► Rabid (R)
Syllabear can create an intense combative fury in either himself or any of his controlled unit. Lasts 10 seconds.
Level 1 - Increases attack speed by 10% and movement speed by 5%.
Level 2 - Increases attack speed by 20% and movement speed by 10%.
Level 3 - Increases attack speed by 30% and movement speed by 15%.
Level 4 - Increases attack speed by 40% and movement speed by 20%.
Mana Cost: 50
Cooldown: 30
► Synergy (Y)
Increases the Lone Druid`s synergy with his Spirit Bear with each level: Spirit Bear - Adds 10 damage and 10 movement points. Rabid - Increases the duration by 10 seconds. True Form - Adds 100 HP per level
Level 1 -
Level 2 -
Level 3 -
Mana Cost: N/A
Cooldown: N/A
► True Form (F)
Syllabear learns to morph himself into a brown bear. He can morph freely between human and bear form.
Level 1 - 250 bonus health.
Level 2 - 400 bonus health and has Battle Cry.
Level 3 - 600 bonus health and has One.
Mana Cost: 25
Cooldown: N/A
[ img]http://www.media-vida.net/images/dota/lina2.gif[ /img]
Lina Inverse - The Slayer
Range: 600 | Move Speed: 280
Primary: INT
Str: 18 + 1.5 | Agi: 16 + 1.5 | Int: 19 + 3.2
Damage: 37 – 55 | HP: 492 | Mana: 247
HP Regen: 0.79 | Mana Regen: 0.77
Attack Speed: 1.43 | Armor: 0
► Dragon Slave (D)
A wave of fire that ripples out from the Hero, causing damage to land units in a line. 0.5 second casting time.
Level 1 - 100 damage.
Level 2 - 170 damage.
Level 3 - 230 damage.
Level 4 - 280 damage.
Mana Cost: 90/ 105/ 125/ 140
Cooldown: 10
► Light Strike Array (T)
Summons a column of flame that damages and stuns an area of 200 AoE for 1.6 seconds. 1 second cast time.
Level 1 - Deals 90 damage.
Level 2 - Deals 150 damage.
Level 3 - Deals 210 damage.
Level 4 - Deals 280 damage.
Mana Cost: 90/ 100/ 110/ 125
Cooldown: 10
► Ultimate (E)
Increases Lina`s attack speed.
Level 1 - 10% increase for 20 seconds.
Level 2 - 20% increase for 25 seconds.
Level 3 - 30% increase for 30 seconds.
Level 4 - 50% increase for 30 seconds.
Mana Cost: 60
Cooldown: 30
► Laguna Blade (G)
Fires of bolt of lightning at a single target, dealing critical damage.
Level 1 - Deals 450 (600 with Aghanim Scepter) damage.
Level 2 - Deals 675 (875 with Aghanim Scepter) damage.
Level 3 - Deals 950(1250 with Aghanim Scepter) damage.
Mana Cost: 280/ 420/ 640
Cooldown: 150/ 95/ 55
[ img]http://www.media-vida.net/images/dota/yurnero.gif[ /img]
Yurnero - The Juggernaut
Range: 100 | Move Speed: 290
Primary: AGI
Str: 19 + 1.9 | Agi: 22 + 2.85 | Int: 14 + 1.4
Damage: 46 – 50 | HP: 511 | Mana: 182
HP Regen: 0.76 | Mana Regen: 0.57
Attack Speed: 1.36 | Armor: 1
► Blade Fury (F)
Causes a bladestorm of destructive force of 200 AoE around Yurnero, rendering him immune to magic and dealing damage to nearby enemy units and buildings.. Lasts 5 seconds.
Level 1 - Deals 80 damage per second.
Level 2 - Deals 100 damage per second.
Level 3 - Deals 120 damage per second.
Level 4 - Deals 140 damage per second.
Mana Cost: 110
Cooldown: 30
► Healing Ward (G)
Summons a Healing Ward that heals units` within 400 AoE. Ward can move slowly, has 5 HP and 0 medium armor.. Lasts 25 seconds.
Level 1 - Heals 1% of hit points per second.
Level 2 - Heals 2% of hit points per second.
Level 3 - Heals 3% of hit points per second.
Level 4 - Heals 4% of hit points per second.
Mana Cost: 140
Cooldown: 75
► Blade Dance (C)
Yurnero`s cunning blade gives him a chance to deal double damage on each attack.
Level 1 - 10% chance.
Level 2 - 18% chance.
Level 3 - 26% chance.
Level 4 - 36% chance.
Mana Cost: N/A
Cooldown: N/A
► Omnislash (N)
Unleash a number of blink strikes which deals variable physical damage between 150 - 250, slashing units in the battlefield. Yunero is invulnerable when he blink strikes. If Yunero has around 100% to 200% attack speed, he can deal additional hit (base on his own attack damage) in between every 1 to 2 blink strikes; if he has more than 200% attack speed, he can deal additional hit in between every blink strike. Special effects like Critical attack, orb effects can kick in in the additional strikes only.
Level 1 - Unleash 3 blink strikes.
Level 2 - Unleash 5 blink strikes.
Level 3 - Unleash 8 blink strikes.
Mana Cost: 200/ 275/ 350
Cooldown: 130/ 120/ 110