6.88e:
http://www.dota2.com/news/updates/24629/
Aquí abajo teneis unos buenos nerfs xd
- Dragon Lance strength reduced from 14 to 13
- Infused Raindrop cooldown increased from 4 to 6
- Illusions attack damage reduction against buildings increased from 25% to 30%
- Diffusal Blade cooldown increased from 2 to 4
- Outworld Devourer base armor reduced by 1.5
- Shadow Poison initial damage reduced from 50 to 26/34/42/50
- Flamebreak cooldown increased from 14 to 17
- Drow base damage reduced by 4
- Torrent damage reduced from 120/180/240/300 to 75/150/225/300
- Echo Stomp channel time increased from 1.2 to 1.3
- Oracle base damage reduced by 6
- Morphling intelligence gain reduced from 1.5 to 1.1
- Starstorm Scepter cooldown increased from 8 to 9
- Time Dilation now only freezes abilities that are on cooldown, rather than also affecting abilities cast afterwards
- Time Dilation slow per frozen ability increased from 8% to 10%
- Tempest Double gold and XP bounty increased from 140 to 160
- Juggernaut base damage reduced by 2
- Counter Helix damage reduced from 90/120/150/180 to 75/110/145/180
- Repel cast point improved from 0.5 to 0.35
- Repel duration reduced from 6/8/10/12 to 4/6/8/10
- Relocate delay increased from 2.5/2.25/2 to 2.7/2.35/2
- Inner Vitality bonus regeneration threshhold reduced from 40% to 35%
- Stifling Dagger cast range reduced from 1200 to 825/950/1075/1200
- Smokescreen slow reduced from 25% to 19/21/23/25%
- Track manacost increased from 50 to 65
- Mana Leak manacost increased from 75 to 150
- Illuminate radius increased from 350 to 375
- Blinding Light knockback distance increased from 400 to 525
- Sand King movement speed reduced by 5
- Timbersaw base strength reduced by 1
Ya esta el battlepass y se puede ver el backdoor xd
Mejora en las runas con luz donde aparece
Mejoras de texturas