Asco de QTEs, me van a destrozar el juego entero >.<
Entrevista interesante a Toriyama -> http://www.eurogamer.net/articles/2011-06-08-final-fantasy-xiii-2-preview
"All the aspects that didn't go down as well as they should have done we took very seriously and we came up with improvements, or replacements or additional features. Every single issue has been tackled."
"You actually have much more choice," he explained. "You can choose what you want to say to NPCs or whatever. It's not just that you make a choice and have to deal with the consequences, it's more than that. It's supposed to make you think about puzzles or unsolved situations, together with the NPCs in the games."
"With XIII the main concept was for it to be story-driven," explained director Motomu Toriyma. "As opposed to that, with XIII-2 the concept is player-driven. So with every single aspect of the game the player has to have some kind of access or they've got to be able to interact with the game in some way or another.
"When it comes to cut-scenes, cinematic action allows each player to take part in the decisions or create different ways [of playing the game] depending on what you want to do."
Afirman por activa y por pasiva que han escuchando todas nuestras quejas y que han tratado de retocar todos los aspectos contra los que rajamos...
PERO EL JUEGO SIGUE SIN SER FINAL FANTASY VII TORIYAMA >: >:
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Ahora vuelven los combates random. Los enemigos también pueden cambiar roles. Los mapeados ahora son más grandes y complejos con (según dicen) bastante secretos en y contenido extra en ellos. Quieren meter algo parecido a un New Game + pero no saben aun exactamente como.
Y TIENE MULTIPLES ENDINGS WHAT THE FUCK