Información reciente del Juego:
Forza Motorsport 2 was shown today to the press in Japan behind closed doors. Here are the latest screens and info.
- number of layers per side increases from 100 to several hundreds
- some cars will have the option of up to 4 different engine swaps
- the car class system will be updated due to the new tuning options; behind the class letter there will be a three digit number perfectly representing the current tuning/performance level of your car (see this pic)
- every car in the game will sound different
- the new damage system now works much better, every part of the car will be dynamicly deformed depending on how hard it get hit; with parts like bumbers and spoilers falling of the car and staying on the track
- the car can't be totalled but it can be damaged so far that you will be limited to drive only at a minimum of speed
- fully 3D grass that is moving in the wind (well you won't see much of its beauty when you pass by at 180mph)
- driving assists(Raceline, ABS,TCS,ATS) return and they are better then ever; simulation fans who turn it off will be rewarded with more money
- most of the tracks from FM1 will return like Tokyo Circuit
- due to the fact that this is a circuit race game the point-to-point tracks are gone
- demo version over Xbox Live is planned
- you'll be able to send the photos taken in photomode to friends via eMail
- they are planning to host a "World Championship" via Xbox Live after release
- a demo version will be playable at the X06 showfloor next week
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