parche 1.0.10
- Fixed Flint Beastwood's icon to show up in player stats properly
- Fixed the remaining issues related to watching a replay when skipping past the hero loading portion
- Fixed an issue where the "permanent keybind" feature for control groups was not allowing the camera to center when the control group key was double tapped
- Fixed the "Save Channel" button to work properly
- Fixed an issue with the display of player stats, win percent should once again be accurate
- Fixed advanced game mode filter and advanced game options filter on public game interface to correctly save values
Stormspirit
- Using Storm Spirit on an enemy will now block item usage, for example it will disable a homecoming stone from being used
- Using Storm Spirit on an ally will no longer be dispellable
Striders
Striders will now go into cool down when channeling a spell
They will stay in cool down for the duration of a channeled spell or item, meaning that if a player teleports to a lane with a Homecoming Stone, they will have to wait 3 more seconds to get full speed from Striders
Striders will now remain in cool down while dead
Striders will not longer be put into cool down as the result of dealing damage over time (DoT) damage on another player
Casting the spell that deals DoT damage will still put them into cool down, but the lingering DoT will not keep the boots in cool down if the player has otherwise exited combat
Puzzlebox
Added more sound effects for spawn and ability usage
Armadon
- Fixed an issue causing Spine Burst to not always deal its damage
Flint Beastwood
Fixed base damage from 39-50 to 36-42
Lowered base armor from 2.94 to 2
Adjusted Hollowpoint damage from 30/40/50/60 to 20/30/40/50
Fixed tooltips to show corrrect % chance to proc
Fixed an issue causing vision to never be lost on a target if Flint used his ult and had his mana drained during the channel time
Aggro range for Flint Beastwood increases to 850 when Dead Eye is at max level
can no longer target Mechanical units with Money Shot
Sand Wraith
Fixed an issue causing his Desert's Curse to not properly track targets when an enemy hero is selected
Succubus
Fixed an issue preventing Mesmerize from dealing its damage