Parche 2.2.3
The current Free Heroes have changed. The current available list is:
Chronos
Corrupted Disciple
Swiftblade
Dampeer
Defiler
Blacksmith
Witch Slayer
Martyr
Ophelia
Gladiator
Legionnaire
Accursed
Keeper of the Forest
Behemoth
Hammerstorm[/list]
When night to day or day to night transitions occur in game, the game will now play a sound to indicate the transition
A rooster crows for the night to day transition, and a wolf howls for the day to night transition
Teleporting states in grimms now persist after death (So if you click it and die your body will go over as the effects show)
Fixed courier upgrading not counting for GPM calculations
UI script environment stack overflow is no longer a fatal error
Updated the Herodex to not be broken
Fixed Geomancer and Cthulhuphant icons
Fixed up Logger's Hatchet sounds
Added a Gold Collection Alt Avatar: Gladius Beardicus
He will only be available for one week, so don't miss your chance to get him
The original gold coin prices for the entire store have been adjusted and lowered
Portal Key
- Removed minrange of 200
Amun-Ra
- Fixed his Path of Destruction so that the meteor heals himself if he is magic immune
Empath
- Now doesn't teleport to (0,0) if the target she's inside gets deleted instead of killed/dying regularly
- Prevents silly things like Vindicator's aura from silencing her if she pops out of a hero
Monarch
- Moved to Legion
Monkey King
- Fixed his Illusive Dash's state expiration so it won't displace Monkey King with the second dash if Monkey King is invulnerable at the time the state expires.
- Also optimized the stun-check tag
Night Hound
- Made his ultimate toggle-able so the player can creep pull and neutral without any tedious spam-clicking
Nomad
- Fixed an issue where Mirage Strike was checking for the wrong target for invulnerability
- Fixed Mirage Strike so that the illusion dies after 0.5s (via the death state) when the proxy_entity dies (the thing that the illusion is attacking) rather than lingering for 3 seconds standing still & doing nothing.
- Fixed True Strike and Mirage Strike so they don't play through fog
Parasite
- Fixed an onframe-infest bug so the Infested target dies properly if the Infest projectile impacts on the same frame as Parasite's death
Plague Rider
- Added a visual AoE indicator to Contagion upon hovering the cast cursor over the target
Sand Wraith
- Optimized Desert's Curse
- Fixed a small issue so that the illusion dies properly if the target the illusion was attacking gets deleted
- Readjusted values on Mirage so they match the new illusion lifetimes (4/4.5/5 seconds)
- (Bombardier) Sticky bomb deals magic damage
- (Bombardier) Bombard deals magic damage
- (Electrician) Cleansing shock deals true damage to summons
- (Fayde) Burning Shadows deals magic damage
- (Ra) Ashes to Ashes deals magic damage
- (Puzzlebox Mauler) Last Stand deals true damage
Disculpas mil por ponerlo tan tarde, no me tiraba el foro oficial.