Parche 2.6.24
Celebrate Halloween all October long with a slew of monstrously themed content
Added a new Ultimate Swiftblade Avatar: Zinifer, the Dark Elf Swiftblade
Ultimate Avatars have officially been released in Newerth! These Special Edition Alt Avatars allow you to customize your favorite heroes according to your play-style With our first Ultimate Avatar, Zinifer, the Dark Elf Swiftblade, you'll be brandishing some of the most popular in-game items directly on your hero. As you purchase your in-game items, your hero will shout out new sounds and include brand new effects and animations throughout the game. From the all new visual effects of an equipped Frostburn, to the mithril mail attached to your little red bootie upgrade, Ultimate Avatars bring hero customization to a whole new level. The new Ultimate Avatars are available for purchase with Gold Only and are not on sale for a limited time or a limited number of units. Take your in game experience to the Ultimate level with the Ultimate Swiftblade.
Swiftblade's armor has been pealed away to reveal the dark elf underneath. This outcast has been helping humanity battle the demonic tide for years, and now has the ability to gear up as you play! As you purchase your in game items your hero will shout out new sounds and add brand new effects and animations throughout the game! This new class of avatars are the Ultimate Avatars in MOBA today!
Releases on 10/19/2012
Added a new Blood Hunter Alt Avatar: Baby Yaga
This Baby monster from the desert has entered the fray. Remember this one is just the baby, so watch out for its Momma!
Releases on 10/24/2012
Added a new Draconis Skin: Dracolich Draconis
Draconis gets an undead facelift! Add this deadly dragon to your hero roster when it releases!
Releases on 10/22/2012
Medusa Midas celebrates 180 days since release. Enjoy the new price of 250 Gold and 500 Silver
Acme Taunt celebrates 60 days since release. Enjoy the new price of 300 Gold and 1500 Silver
Blood Moon Queen celebrates 60 days since release. Enjoy the new price of 175 Gold and 750 Silver
HoN Tour is Here!
HoN Tour functionality has been added to the game client. The HoN Tour tournament platform is completely automated to make your HoN Tour experience as streamlined as possible.
As a registered HoN Tour competitor, you'll notice a few new features in the Game Client. When a scheduled HoN Tour match is available, the "Play Now" button will be replaced by a "HoN Tour" button. Click this button to join the pre-game lobby with your team and meet your competitor. Once all five members of each team have joined the lobby, the system will allow you to start the match and let the competition begin. Statistical data from each match is automatically sent to the system and uploaded to hontour.com.
LET THE GAMES BEGIN with the HoN Tour qualifiers, starting October 20th!
New Coin Bundles
Coin Bundles are now available at five different price points. Due to popular demand, we have added a lower bundle of $5 and a premier $100 bundle with an even larger extra coin bonus
Coin bundles price points are now $5, $10, $30, $50, and $100
$40 coin bundle has been removed
Matchmaking
Improvements have been made to the client/server connection process that should cut down the number of "No response from server" messages, resulting in more successful matchmaking games
When joining a matchmaking match, the game client will now receive a connection reminder on match creation if the connection to the server hasn't been made
Sound quality updated and file size reduced for the following
Blitz
Flint Beastwood
Ravenor
Power Supply
Tablet of Command
Puzzlebox
Frostburn
Grave Locket
Flying Courier
Energizer
Barrior Idol
Mana Battery
Void Talisman
Lane Creeps
Blitz
- Movespeed increased from 300 to 315
- Quicken: Mana Cost reduced from 40/45/50/55 to 35/40/45/50
Defiler
- Wave of Death: Cast range increased from 600 to 900
- The actual area hit stays the same. This change allows you to cast from further away
Flint Beastwood
- Hollowpoint Shells: Images now have this ability, but they deal 33% of the bonus damage and will not stun
Gravekeeper
- Defiling Touch: Ability is now toggleable so the player can choose to not unintentionally block a neutral creep spawn by leaving a corpse at the camp
- Zombie Apocalypse: Zombie models updated
Midas
- Starting Armor increased from 1.18 to 2.18
Nomad
- Sandstorm: Ally Movespeed increased from 5/10/15/20% to 8/12/16/20%
- Sandstorm: Enemy Movespeed decreased from -7/-14/-21/-28 to -15/-20/-25/-30%
- Mirage Strike: Damage increased from 40/60/80/100 to 60/80/100/120
- Wanderer: Critical damage now works on creeps. You lose only half of your charges from creeps
Ophelia
- Reduced starting Strength from 20 to 19
- Reduced Agility gain per level from 2.1 to 1.7
Pollywog Priest
- Electric Jolt: No longer travels in a cone up to 1080 units. Now Jolts targets in a circle up to 400 units around the original
- Voodoo Wards: Reduced the collision size of the Wards, making it slightly easier to get out of ward traps
- Bound radius changed from 16 to 10
Ravenor
- Ball Lightning: Mana Cost reduced from 90/105/120/135 to 90/100/110/120
- Electrical Feedback: Electric Bolts now apply a 10% slow for 3 seconds
Riftwalker
- Wormhole: Now disjoints and unbinds when you finish channeling
Silhouette
- Death Lotus: Passive damage from the blades reduced from 60 to 45
== Hero Magic Armor Balance ==
Accursed
- Increased starting Magic Armor from 5.5 to 6.0
Andromeda
- Increased starting Magic Armor from 5.5 to 6
Armadon
- Decreased starting Magic Armor from 5.5 to 4.75
Berzerker
- Increased starting Magic Armor from 5.5 to 5.75
Blitz
- Increased starting Magic Armor from 5.5 to 5.75
Bramble
- Decreased starting Magic Armor from 5.5 to 5.0
Bubbles
- Decreased starting Magic Armor from 5.5 to 5
Cthulhuphant
- Decreased starting Magic Armor from 5.5 to 5.0
Dampeer
- Increased starting Magic Armor from 5.5 to 6.0
Defiler
- Increased starting Magic Armor from 5.5 to 5.75
Demented Shaman
- Decreased starting Magic Armor from 5.5 to 5.0
Empath
- Increased starting Magic Armor from 5.5 to 6
Engineer
- Increased starting Magic Armor from 5.5 to 6
Gauntlet
- Increased starting Magic Armor from 5.5 to 5.75
Geomancer
- Increased starting Magic Armor from 5.5 to 5.75
Gladiator
- Increased starting Magic Armor from 5.5 to 5.75
Gravekeeper
- Increased starting Magic Armor from 5.5 to 5.75
Jeraziah
- Decreased starting Magic Armor from 5.5 to 5.0
Keeper of the Forest
- Decreased starting Magic Armor from 5.5 to 5.25
Kraken
- Decreased starting Magic Armor from 5.5 to 5.25
Lord Salforis
- Decreased starting Magic Armor from 5.5 to 5.0
Madman
- Increased starting Magic Armor from 5.5 to 5.75
Magmus
- Decreased starting Magic Armor from 5.5 to 5.25
Martyr
- Increased starting Magic Armor from 5.5 to 6.25
Monarch
- Increased starting Magic Armor from 5.5 to 5.75
Monkey King
- Decreased starting Magic Armor from 5.5 to 5.25
Moraxus
- Decreased starting Magic Armor from 5.5 to 5.0
Myrmidon
- Increased starting Magic Armor from 5.5 to 6
Night Hound
- Increased starting Magic Armor from 5.5 to 5.75
Nymphora
- Decreased starting Magic Armor from 5.5 to 5.25
Parasite
- Decreased starting Magic Armor from 5.5 to 5.25
Pestilence
- Increased starting Magic Armor from 5.5 to 5.75
Revenant
- Increased starting Magic Armor from 5.5 to 5.75
Rhapsody
- Increased starting Magic Armor from 5.5 to 6.0
Riftwalker
- Increased starting Magic Armor from 5.5 to 5.75
Silhouette
- Decreased starting Magic Armor from 5.5 to 5.0
Soul Reaper
- Increased starting Magic Armor from 5.5 to 6.0
Succubus
- Increased starting Magic Armor from 5.5 to 5.75
Tempest
- Decreased starting Magic Armor from 5.5 to 5.25
Thunderbringer
- Increased starting Magic Armor from 5.5 to 6.5
Voodoo Jester
- Increased starting Magic Armor from 5.5 to 5.75
Wildsoul
- Decreased starting Magic Armor from 5.5 to 5.0
Zephyr
- Decreased starting Magic Armor from 5.5 to 5.0
== Item Balance ==
Brutalizer
- Bash Damage increased from 25 to 35
Nullfire
- Recipe cost reduced from 850 to 800
Pickled Brain
- Item cost reduced from 1000 to 950
Spellshards
- Recipe cost reduced from 1000 to 800
- Intelligence increased from 6 to 8/10/12
- Mana Regeneration increased from 75% to 100/125/150%
- Cooldown Reduction removed
Ebula
- Increased health from 370 to 410
SporeSpitter
- Health reduced from 500 to 450
- Experience value reduced from 62 to 42
Snottling
- Experience value reduced from 25 to 20
Werebeast enchanter
- Experience value reduced from 62 to 42
Wolf Commander
- Armor reduced from 3 to 2
Wolf
- Can no longer Critical Strike
Fire Ogre
- Experience value increased from 41 to 62
- Health decreased from 850 to 700
- Damage increased from 27 to 33
Ice Ogre
- Experience value increased from 62 to 76
Wild Hunter
- Experience value reduced from 119 to 110
Vagabond Assassin
- Experience value reduced from 41 to 31
- Damage increased from 7 to 10
Vagabond
- Experience value reduced from 88 to 78
Vagabond Leader
- Armor increased from 0 to 2
Goatar
- Damage increased from 20 to 26
- Experience value increased from 41 to 61
- Hard camps now spawn an additional Goatar when a Minotaur spawns
Minotaur
- Damage decreased from 69 to 60
Screacher
- Experience value increased from 25 to 41
Vulture
- Experience value increased from 119 to 155
Catman Solider
- Armor reduced from 5 to 3
Catman Champion
- Experience value increased from 119 to 155
Undead Warrior
- Experience value reduced from 62 to 41
Skeleton King
- Damage increased from 38 to 50
Dragon
- Health reduced from 950 to 900
Dragon Master
- Health reduced from 2000 to 1800
Fixed the following Heroes trying to reference entities that do not exist
This removes a lot of error text when loading
Andromeda
Armadon
Berzerker
Bramble
Dampeer
Empath
Gladiator
Gravekeeper
Jeraziah
Keeper of the Forest
Lord Salforis
Martyr
Monarch
Moraxus
Myrmidon
Nymphora
Parasite
Pestilence
Rhapsody
Succubus
Tempest
Thunderbringer
Voodoo Jester
Wild Soul
Zephyr
Corrected the following Hero and Alt Avatar attack animations so they line up correctly with when the projectile is launched or damage is done
Wretched Hag
Sexy Hag
Zephyr
Voodoo Jester
Gluttony
Vindicator
Horsemen Famine
Torturer
Fixed a memory leak on the Watchtower map
Vulture Lords tornadoes are now DOT damage so some effects do not spam anymore
Blitz
- Pilfering: Fixed playing through fog
Magmus
- Lava Surge: Removed the Attack Immunity when people are in the air
Midas
- Golden Salvo: Updated effects
- Elemental Warp: Updated effects
Parasite
- Envy's effects have been updated
Sillhouette
- Tree Grapple: Death effect removed
- Tree Grapple: Double damage bug fixed
Solstice
- Duel avatar low quality model no longer floats when moving
Succubus
- Smitten: Fixed so Pharoah can attack his own mummies with the debuff on him
Swiftblade
- His corpse should now properly sink into the ground after death
Charged Hammer
- Optimized to properly deal damage to the target and two random nearby enemies
Portal Key
- The trail effect has been removed from Portal Key