Parche 3.2.1
Added new Pyromancer Ultimate Alt Avatar: Steampunk Pyromancer
Caustor the Pyromancer lost his magical ability to command the flames of Sol, then rejoiced when he learned of the steam-powered weapons and armor the Legion Engineers were building to battle a new mysterious Hellbourne threat. Now he has his beloved flames back, as long as he can control them...
Item/Effect:
Mana Battery/Power Supply: Weapon changes from gun to arm-mounted flamethrower
Any Boots: Upgraded boots
Tablet: Backpack upgrades to jet pack
Grave Locket / Sacrificial Stone: Upgraded helmet/optics
Portal Key: Clockwork Dragon Minion
Sheepstick: Unique Form Change (Clockwork Sheep)
Grimoire of Power / Spellshards: Body Armor Upgrade
Releases on 8/16/2013
Added new Moraxus Alt Avatar: Mortracksus
Someone in Hell's Keep is developing new machines of destruction for the Hellbourne, and the first to roll onto the battlefield is Mortracksus, a steam-driven and blade-covered butcher.
Releases on 8/14/2013
Added new Geomancer Alt Avatar: Drillex
The infernal new machines steaming out of Hell's Keep continue with Drillex, a multi-legged murderer designed to penetrate the heart of the Legion.
Releases on 8/19/2013
Added new Bloodhunter Alt Avatar: Organ Grinder
The mysterious inventor in Hell's Keep has churned out another monstrosity, and Legion blood will have no safe haven when the Organ Grinder is injected into the fray
Releases on 8/21/2013
Added new Gunblade Holiday Avatar: Cossack
Adept at both long- and short-range weaponry, the fierce Legion mercenary Cossack travels with everything he needs to bring devastation to his enemies, and this year he will celebrate his independence by clearing the battlefield of daemons.
Releases on 8/23/2013
Added new Behemoth Avatar: Steamoth
If it is blood and souls the Hellbourne wants, give them neither! Legion Engineers have built an army of steam-powered Behemoths and sent them to the front lines to rend fissures through the daemon ranks.
Releases on 8/26/2013
Added new Monkey King Alt Avatar: TDMonkey King
Trademark eSports, with a roster of Mynuts, Insania, Limmp, Zai
, and NoobG, won Dreamhack Winter 2012 and was given an opportunity to create an alt avatar as one of their rewards. This avatar was created specifically by Zai
who received his inspiration from his good friend Heimer.Releases on 8/17/2013
New feature: Persistent Groups
You will stay in the same group after the match that you entered the match with
If you are in queue and the match fails to start, you are automatically re-queued
New feature: Match Confirmation
When Matchmaking finds a match, all players in the game will need to confirm they are ready before it will start
Added new Mode to replace All Random in Matchmaking: Balanced Random
On each team, five different random settings will be used for picking. The slots will work as followed:
Random from the pool of Carries
Random from the pool of Initiators
Random from the pool of Gankers
Random from the pool of Supports
Random from All Heroes (this will random from either melee, ranged, or all heroes depending on the makeup of the previous four randoms)
Where these slots lie on the team will also be random. (ex. Pink could random a Carry one game, but random a Support the next). If anyone repicks, it will re-random a hero from the whole pool.
Grimms Crossing Removed from Matchmaking
Core Pool and Locpick Removed from Matchmaking
Please see the in-game blog for more details
Courier
- Fixed Couriers from obtaining the health regeneration state from Blight Stones so they won't become unkillable
Dust of Revelation
- Capped charges at 100 to prevent charge overflow errors
Artillery
- LRM's impact will no longer play through fog
Bubbles
- Fixed him not having his shell visual on his back if he doesn't issue any command after Shell Surf ends
Engineer
- Mines have been given a self active ability to destroy themselves
Kinesis
- Mass Control will now properly check for trees in the correct 1200 radius when using the second activation
Prophet
- Fixed Persecution to not consume 2 charges on one attack when propagating attacks from Shared Fate
Ravenor
- Fixed Dominus Ravenor's HP bar so that it hovers a bit more over his head now
Revenant
- Fixed Mortification from not damaging enemies with the enemy AoE affectors if cast on self with level 3 Manifestation/level 2 Manifestation + SotM or higher
Salomon
- Avatar form's HP calculation algorithm fixed so it won't divide by 0, resulting in an instant death
- Illusions in the Avatar form will now properly die
- Token of Life will no longer be consumed if killed while in the Avatar form
Succubus
- Fixed non player-controlled creeps from taking the Mesmerize state from a target sometimes