#538 Eso es el efecto que tiene subir de IR, te pone en splits más altos contra gente más rápida. Si no mejoras tus tiempos verás cómo empeoran tus resultados en carrera.
Pero no tiene que ver con la licencia que tienes.
La gente es dividida por IR en cada split, no por licencia ni por tiempos.
#542 Nunca he dicho que fuera un segundo.
No sé lo que quita porque nunca lo he probado. Pero quitar quita tiempo.
#543 Habrá 2 series oficiales. Ambas de clase R. Una oval y otra road.
Las demás serán "fun" y lo verás en el logo de la serie en cuestión. Las oficiales verás que indica "official".
Todas las series de clase D hasta A y creo que también las P se toman una semana de descanso durante la semana 13.
#539 ¿Qué te falta para entrar en iRacing, PC, volante?
Nuevas características para mañana.
There are a few things you should be aware of in tomorrow's build that impact people in terms of simply joining an official race and the competition.
There is New Joining Race Feature:
We created a new race joining methodology in which when you join an official race, it will take you directly into that session right then and there. Therefore, the countdown timers for sessions will be gone. When one registers for a session, the information displayed will show that you are about to enter the session, then automatically launch the simulator when the session is ready to accept you. Typically, like before you can register for a session I believe 30 minutes early. When you register early it will take you into open practice and you simply stay in that session and it will take you into the race when the races is about to start. Similar to how hosted sessions work in which it just moves you to the next session without exiting the sim. In the case where the user does exit the sim (but doesn't withdraw), they will be presented with a "Join" button to re-join. In many cases, the wait will be between 10 and 20 seconds, and many sessions if not all will be set up to place users into an open practice before the race session begins as I said. FYI, right before the session starts no matter what practice session you were in, it will calculate field splits and the like as it always did based on iRating and qualifying and put you in the correct race field. Not only is this a more elegant way to join a race, for example you don’t have to join and then join again when the session launches, it also will make the website more efficient. Also note that there is no change to existing open practice sessions.
Race Points:
We improved the calculation of race points awarded so small field sizes like in mixed class racing with just one or two cars don't hand out too many or so many championship points. We also slightly reduced the advantage of high iRating fields in awarding championship points. High iRating fields will still pay the most points, just a little less. Frankly the race point curve has changed for the better but those are the biggest impacts.
Oval qualifying "Cheat":
During qualifying at medium, long and superspeedway ovals, the tires will reset to unworn and cold if travelling < 30 mph. This should fix the oval qualifying "burnout cheat" and if need be we will adjust this further.
We also put a visual timer in for the course cutting black flag so you can better judge how long the slow down penalty will be.