Kingdom Hearts 3D: Dream Drop Distance

Nerviosillo

La cuestión es que, aunque es de coña, lo explica muchisimo mejor que otros documentos serios xD
La segunda vez que lo leo para volver a entenderlo todo.

And they will play Simple and Clean a few times along the way.

#182 Yo no tengo PSP y sigo sin haber probado el birth by sleep
Y tras leerme wikis por un tubo para enterarme de la historia en condiciones, nada me lo ha dejado tan claro como eso xD

AoShi

Entrad en alguna wiki y leed joder xD

1 respuesta
Pedrosa7

Para los que esteis leyendo el resumen rapido sabed que Square Enix confirma que el juego traera un resumen de todos los juegos anteriores

noticia:http://mynintendonews.com/2012/02/21/kingdom-hearts-3d-includes-recap-of-past-kingdom-hearts-games/

pues mejor porque seguro que algo se nos a olvidado y mola que hagan un resumen oficial

1 respuesta
B

#183
Usarán el doc.

2
B

Entrevista a Nomura por si os apetece leer, destacar que ya están grabando las voces.

-- Kingdom Hearts 3D was first announced at the same time as the Nintendo 3DS hardware. What made you so eager to bring the series to a new platform?

Nomura: We were impressed with the passion Nintendo put into the design of the N3DS hardware. And personally, I was excited by the idea of a Kingdom Hearts game that could be played in 3D in the palm of one’s hands. That was certainly a big part of it.

-- Can you explain what the title-Dream Drop Distance-Means?

The story for this installment takes place in a world submerged in sleep, and from that “Sleep” we derived “Dream”. “Drop”, from the phrase “Drop off to sleep”, is our name for the system in which players alternate between control of Sora and Riku during gameplay. And since Sora and Riku are progressing through the story on different storylines, we chose “Distance” to express the gulf between them. And of course, since all three words start with the letter D, it can be shortened to 3D to add to the meaning of 3D functionality.

-- What can you tell us about the overarching story of the game and how it ties into the future of Kingdom Hearts?

The story for this installment picks up where Kingdom Hearts Re:Coded on the Nintendo DS left off, making it the most recent chapter in the timeline. It’s the story that takes place right before the final chapter of the “Xehanort arc”, which began with the very frist Kingdom Hearts.

To give a brief summary of the game’s premise, Yen Sid assigns Sora and Riku with visiting the Sleeping Worlds and open the seven Sleeping Doors as their Mark of Mastery exam, which they must complete in order to become Keyblade Masters. However, a mysterious boy in a black cloak appears everywhere they go, and nothing ends up going exactly as planned. That’s the gist of it.

In terms of future Kingdom Hearts, I know fans are eager for the arc’s final battle, and I hope to begin writing it soon.

-- In a previous interview, you mentioned that the Mark of Mastery exam won’t span the entirety of the game. Could you elaborate on that a little bit?

As I just mentioned, the mysterious boy in the black cloak causes the story to take an unexpected turn. Whenever he appears, Xehanort and other characters that have been linked to him, like Ansem, seem to follow, even though they’ve already been defeated in the past. Their story isn’t about the Mark of Mastery exam, so that plotline proceeds in a different direction.

-- How did you decide which new Disney worlds to include in the game?

Tai Yasue, the game’s codirector, suggested that since the film Fantasia contained many worlds, we could use that in the game to separate the worlds that Sora and Riku traveled through. I’ve always wanted to visit Fantasia in a Kingdom Hearts game, so I jumped at the chance. It’s a similar story with the other worlds. We considered how their worldview and settings could be used in interesting effect with the particular mechanics and scenario we had written for this installment, and selected them on that basis.

-- Why did you choose to make both Sora and Riku playable characters this time around?

Sora and Riku represent the theme of the Kingdom Hearts series, which is “the light and dark sides of the heart.” This story takes place right before the final battle, and so we wanted to go back to the origin of the series and depict the polarity of light and darkness through their respective stories.

-- As big fans of The World Ends with You, we’re excited to see its characters appear in Dream Drop Distance. What role do they play in this game?

In previous games in the Kingdom Hearts series, Final Fantasy characters made appearances and gave Sora guidance to help with his adventure. This time, it’s characters from The World Ends with You who perform that role. The basic story is that the characters wandered into this world while playing the Reapers’ Game, and became separated from their partners. Their stories begin with the teammates searching for each other.

-- Aside from yourself, did anyone on the Kingdom Hearts team work on the World Ends with You?

The illustrator who worked on TWEWY, Gen Kobayashi, is now serving as the art director for Dream Drop Distance. That games composer, Takeharu Ishimoto, has also created some music for DDD. Finally, the director of TWEWY, Tatsuya Kando, is working as this game’s animation supervisor.

-- What are the origins of the Dream Eaters? And can you explain the difference between the two types: Spirits and Nightmares?

Actually, as you may have seen in the debut trailer, I was originally planning to go with Heartless and Nobodies. But when I started thinking about setting the game in a dream world with enemies who could grow and fight alongside the player, I felt that it wouldn’t really make sense to be raising Heartless and Nobodies. So I came up with the Dream Eaters as a new kind of enemy that appears in Sleeping Worlds and that feeds on dreams instead of being focused on hearts the way Heartless and Nobodies are.

Nightmares are the Dream Eaters who eat dreams born in these worlds and sow nightmares instead; they appear as the main enemy for this installment. Spirits are good monsters who eat nightmares, and they fight alongside Sora and Riku as allies.

-- Will Sora and Riku fight alongside Disney characters at any point? Or do they strictly fight alongside their Spirit allies?

In this installment, they will be fighting almost exclusively alongside their Spirit allies. To be clear, this game isn’t a spinoff, since it’s a continuation of the series’s main story. But when I’m working on a game in the series that isn’t a numbered title, I like taking the opportunity to incorporate ambitious new systems like this.

-- The action in Dream Drop Distance is a lot faster and more frenetic than in the previous Kingdom Hearts games. What was the motivation behind that?

I have a clear direction for how I want the Kingdom Hearts series evolve, and this change is part of moving in that direction. The games in the series are known as RPGs with a high level of action, in which anyone can perform flashy moves. In order to make the gameplay even more dynamic, we’ve implemented a new system called Flowmotion. With that, I think we’ve taken another step towards our ultimate goal for the series.

-- In a recent trailer, we spotted various Nobodies like Xemnas, Xion, and Axel. How is it that they’re around for the events of this game?

I can’t discuss details just yet, but the mysterious boy in the black cloak has something to do with this. They will confuse Sora and Riku wherever they go.

-- Who would you say is the main villain in Dream Drop Distance?

I can’t make a definitive statement because that would be giving away a secret, but I will tell you once again, the mysterious boy in the black cloak is the key to the answer.

-- Will this game take advantage of StreetPass or SpotPass?

The game does take advantage of StreetPass capabilities, and uses them in the Spirit-breeding system.

-- Who’s composing the soundtrack for the game? Will it include a new theme song?

With this installment, Yoko Simomura will continue her role as the series’s main composer. Takeharu Ishimoto and Tsuyoshi Sekito-who have worked on previus installments like Kingdom Hearts: Birth by Sleep-will also be contributing music to this game. Ishimoto will not only be handling songs from The World Ends with You, but from other games as well. As with our previous titles, the theme music is going to be a song by Utada Hikaru.

-- Will all of the US voice actors from previous Kingdom Hearts be reprising their roles in Dream Drop Distance?

That’s certainly a plan. In fact, the voice recording for the North American version is already underway.

-- This year marks the 10th anniversary of the series. Do you have anything special in store for 2012 to celebrate this occasion?

In Japan, we’re planning to release a 10-year commemorative box set. We don’t have any other solid plans, but the series has a lot of support from fans in North America, so I hope we can do something special for them as well.

-- Finally, if we ask nicely, would you share something about Dream Drop distance that you haven’t mentioned anywhere else?

This is the first time we’re doing this, but there’s a surprise during the end credits. So even when the credits start to roll, don’t put down your N3DS, and don’t let your guard down!

B

Imágenes con dat jeff Bridges

http://www.famitsu.com/news/201202/24010464.html

B

Saldrá en Europa este verano, probablemente el 27 de julio : )

locof

Carátula europea oficial

#189 Ni idea, he visto la noticia y la he puesto XD

Igneel

Es igual que la japonesa pues, no?

1 respuesta
11 días después
B

Screens http://andriasang.com/con081/kh3d_screens/

Al fin han cruzado la linea

1
osk1

No sé si estará puesto, pero...

http://www.amazon.co.uk/gp/product/B007G4JZ9K/ref=oh_o00_s00_i00_details

10 días después
B

Famitsu - 10/9/10/9

Cuenta Nomura que va a ser el juego más largo de la saga con una duración de 35 horas para completarlo (los fans de BbS ahora mirarán de reojo, recordarán que BbS es el más largo porque el juego se "repite" 3 veces y se preguntarán que truco tiene esto) y que va a tener la cutscene final más larga de toda la saga.

B

Presentación de KH3D en nippon, bastante impressive la que montaron

http://www.square-enix.co.jp/kingdom/3d/ -> special

ArThoiD

Que hagan un KH tocho de una puta vez y se dejen de mariconadas, ostia.

Y que sea multiplataforma.

#195 ¬¬

2 respuestas
B

#194 Birth by Sleep y Dream Drop Distance son KHs tochos, no entiendo a que te refieres (en realidad si pero eres molesto)

1 1 respuesta
Igneel

BBS tiene plot, que nadie entiende ofc, pero tiene plot, y tiene una duracion mas que aceptable.

B

#194 Birth by Sleep es Kingdom Hearts 3. Nos guste o no pero es así.

1 respuesta
ArThoiD

#197 Pues que hagan el 4º, si a mi la historia me da igual, no hay quien la entienda xD

1 respuesta
B

#198 La historia es lo de menos lol.

Lo digo a nivel de jugabilidad y tal. No tiene nada que envidiarle a sus otros dos hermanos. De hecho su jugabilidad me gusta más que la del 1 y el 2.

B

http://www.square-enix.co.jp/music/sem/page/kh/3d/sound/disc1/track3.mp3

1
osk1

Qué manera de joder una canción xDDD

Link34

La canción en general me mola mas hasta el punto álgido que no se coño le han metido de fondo que queda como el culo

FelipeGM21

Squareeeeee!!! :mad:
Ultimamente todo lo que toca se convierte en mierda, como lo hace para arruinar una BSO? tanto trabajo cuesta dejarla tal cual?

:palm:

Igneel

Tampoco exagereis.... ni que sonaran gaitas chirriando y ruido xD

B

Este remix mola, os pudre el odio. Si os pongo los otros dos que hay os arrancáis las orejas xD

Por cierto, al final del juego pone

spoiler
1 respuesta
fehnd

stream del juego

http://el.twitch.tv/apaulliao

1 respuesta
ArThoiD

#205 O MAY GAD si lo del spoiler es verdad....

#208 Lo has leido?? No destapa nada del juego, es un spoiler que no tiene nada que ver con la historia, al menos yo no lo veo así xD Tiene más que ver con la saga de KH :P

1 respuesta
Igneel

#207 Que pasa si es verdad ? si que sin ser "un kh de verdad" xD

#206 Anda que hacer stream de una 3DS , ni las ganas xD aparatosidad.

2 respuestas
fehnd

#208 a mi no me mires xD, el casco que lleva el tio flipas xD

7 días después
B

3 de agosto fecha de lanzamiento oficial europea