Si buscabas una excusa para volver a avivar la llama es esta.
What does Dark Souls Re-Remastered mod do?
- Adds dynamic shadows to every map. Most DS1 shadows were baked, but this mod adds dynamic ones which are far more accurate and include waaaay more objects too
- Restores PTDE lighting to every map
- Upscales almost every texture, most of which are ported from PTDE
- Generates new normal maps for most surfaces
- Upscales armor/weapon textures, most of which are ported from PTDE
- Adds parallax occlusion mapping to more surfaces (wip)
- Better water reflections
- Better distant geometry. Replaces the fake distant mappieces and uses the actual mappieces
- Blighttown visible from Firelink Shrine. Moonlight Butterfly Castle visible from Undead Burg
- More grass added in Undead Burg, Firelink Shrine, and more
- Fixes mesh holes that were present in many mappieces
- Adjusts the Depth of Field effect so it's closer to how PTDE used it
- Shadows are now higher resolution, thanks to DSR Shader Overhaul being built into the mod
- Better AO on the player lantern, due to DSR Shader Overhaul
Solo necesitas Dark Souls Remastered y volver a hacerte la build del giantdad. Suerte a todes.