Also... Alguien sabe usar el disparo rápido?
PD: Tachibana... Le han bajado la dificultad...
De polygon...
Soul matching is a way for you to increase your gear’s level — and higher level gear is better gear. Soul matching works by, effectively, feeding higher level gear to lower level gear to improve the latter. Feeding gear of the same or a lower level might still improve the original piece, but won’t raise its level.
In the image above, we’re feeding level 17 warlord armor to our level 16 platemail armor. The result? A level 17 platemail armor with a higher defensive multiplier.
"Why wouldn’t I just use the higher level item?" you may be rightly asking. Well, you can use soul matching to take high level weapons you don’t have the skills or stats to use properly and feed them to low level weapons that you’re already good with. You can do the same thing to take really heavy, high defensive multiplier armor and feed it to lighter, less protective armor to improve the stats without increasing the weight. (This is what you use it for the most, and you can see that in the image above.)
Special effects generally won’t transfer from higher level to lower level items. Certain effects marked with a special icon will be inherited, but only if you’ve achieved max familiarity with the item. You can see this icon in the picture on the right above. High attack break is marked with the "inheritable" icon — if we had max familiarity with that sword, high attack break would be inherited by any lower level weapons we fed it to.