A solution for the stuttering problem has been found and a fix is coming. I've been talking with Gary McTaggart about this today and it turns out that my texture management theory was correct. A patch will be coming for this issue that will load all of the required textures into video memory on level load, rather than doing it during game play. There is currently no ETA for this patch, but I will post an update as soon as I get more information.
Update: The patch should come out no later than tomorrow.
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|_>copy & paste de: http://www.warp2search.net/modules.php?name=News&file=article&sid=20914
bien ai se dice mas o mens ke van a sacar 1 parche para los ke el cs source i hl2 nos valla como 1 patada en el culo a media noche. al sobrecargar la memoria ace ke valla asin de mal.
i teniendo wen ekipo.
espero ke al leerlo vosotros os entereis mas de lo ke me enterao io asin por encima.