#60 Perdona mi inocencia pero... que significa roller coaster?
#61 Es una saga de juegos q en vez de manejar una carcel manejas un parque de atracciones.
Pero vamos q ya te digo q no he jugado a este, asiq no se como va la cosa, a ver si te contesta alguien mejor q yo ^^
#63 Ya, la verdad esq con este juego se han pasado muchisimo en el precio. Sino lo ponen en algun bundle o algo dudo q le juegue nunca.
#62 Gracias , me tira bastante el prison este... pero estamos en verano y dejarme 20€ quizás me venga mal... ya veré hahaha
En principio habrá de todo, modo sandbox infinito y modo historia con retos, luego tienes que sumar que el juego está pensado desde el principio con mods en mente y ya valen los de la steam workshop, asi que la gente va a añadir cosas hasta que te aburras.
no, pero esto es más o menos sencillo.
- ¿Te gusta dungeon keeper, theme hospital, evil genius? Compra.
- ¿No te gustan? No compres.
Hombre ahora mismo como está el juego, veo descabellado que cueste 20€. Es una alpha con cuatro cosas, muy chulas, pero cuatro cosas al fin y al cabo.
Yo jugué unas 5 partidas en total y ya de últimas hice todas las "misiones" esas de construir y lo único que te queda es que desarrollar la investigación (Muchas de ellas no tienen ni uso), se rebelaban los prisioneros o cosas así, pero de resto no tiene nada más.
El concepto es muy muy entretenido, pero el juego está a medio terminar. Yo no pagaría más de 5€ por él.
Alpha 11 Change List
= Performance improvements & memory leaks
- Fixed numerous large memory leaks
- Water simulation significantly optimised
- Fixed performance bug in object rendering (calling profiler from within inner loop)
- Rendering soft material edges has been improved and optimised (eg grass growing onto pathway)
- Rendering garbage bags was sometimes very slow, is now quicker. Weight caption removed
- Nameplates now fade out as you zoom out (less clutter + quicker to render)
- Fixed performance bug when ordering large areas of construction
= Land expansion
- You can now purchase neighbouring plots of land, and thereby expand the area of your prison
- Must be unlocked by the accountant in the beauracracy screen
- Expanding to the right of the road is experimental, and is likely to break everything
= TimeLapse recording
You can now record a timelapse video of your prison during construction
Use the Options -> Timelapse menu to set the frame interval and the playback rate of the video
Start and Stop recording from the main menu
Whilst recording you will see a red circle icon in the top right of your screen
NOTE: Timelapse videos will be saved to your PA saves folder, subfolder 'Videos'
NOTE: We export the videos as OGV (ogg video) format
Intelligent toolbar highlights
Icons in the main build toolbar will now highlight when appropriate, based on the rooms visible on screen
Eg if you are looking at a Workshop, the Saw/Press/Table will all highlight.
Eg if you are looking at a row of jail cells, the Bed/Toilet/JailDoor icons will all highlightPrisoners now count down their remaining sentence whilst in your jail.
Once they have served their full jail term they are automatically released.
They will walk to the exit and be allowed to leave by your guards.
Their nameplate will flash "RELEASED"
NOTE: We count down sentences at an accelerated rate - otherwise nobody would ever be released
NOTE: We do not yet support early release due to ParoleGuards assigned to a sector will no longer group together at the very centre of the sector.
Instead they will walk randomly around the sector.
Similarly, prisoners assigned to work within a room will now wander around the room if there is
nothing to do, instead of grouping together at the centre like chumpsHearses will now come to your prison to take away your dead bodies (four at a time)
Dirty clothes will no longer lead to riots
Not all needs will push prisoners to physical violence
Currently Exempt: Clothing, Comfort
These needs still prevent those prisoners from feeling "well treated", but will not push them to angerDoctors/Paramedics will now prioritise Guards and Riot Police, and will not heal fighting/rioting prisoners
Running the game in SAFE MODE now automatically scales the game spritebank down to 2048x2048
This should fix the missing/corrupted sprites bugs on some graphics chips (eg Intel HD 3000, Macbook Air etc)Prisoners now walk a bit faster when pushing laundry baskets
Fixed: The clone tool was broken in alpha 10
Fixed: The doctor/paramedic healing sound was looping forever
Fixed: The Lockdown claxon would loop forever, annoying everyone who heard it
Fixed: Prisoners will no longer attempt cleaning jobs in staff only areas (they became stuck when trying)
Fixed: Prisoners will immediately stop doing a job if their room is set to Staff Only
Fixed: Prisoners will no longer drop their dirty uniforms in the wall where they can't be retrieved
Fixed: You no longer need to hire a Doctor before you can create an Infirmary
Actualmente como está este juego?? he visto un bundle donde sale por unos 10€ y la verdad, tiene buena pinta pero me tiene un poco descolocadete, los que lo tenéis que tal avanza en actualizaciones y demás?
#71 Yo me lo pille hace unos meses con una oferta y me enganché cosa mala, pero aún le faltaban muchas cosas, y desde entonces lo dejé sin tocar. Puede ser buena idea pillarlo ahora de oferta, echarse unas partidas y dejarlo cogiendo polvo hasta la beta o la release, que probablemente salga más caro.
#73 Ya lo he pìllado pero no veo donde me han mandado la clave... sabes donde se mira en steam?
#76 Creo que se activa desde tu cuenta de humblestore. Te dirá de conectarte a tu cuenta de Steam y se actualizara solo.
Al menos es asi como funciona con los bundles semanales.
Ahora da gusto jugar la verdad.
Recomiendo este mod por cierto, muy bien hecho.
http://steamcommunity.com/sharedfiles/filedetails/?id=243525402
¿Cuando dejara de estar en alpha? Esta al 66% en Steam pero no me gusta comprar/jugar al`phas/betas.
yo habia jugando hace un año y estaba un poco verde... me lo he comprado sin dudarlo y a sido grata mi sorpresa al darme cuenta que esta muy guapo XD algun bug hay,se atascan los personajes y alguna puerta no se pone bien, pero nada que no se pueda solucionar clicando un poco mas...
==Narcotics
- Prisoners can now take drugs (typically smuggled in through visitation), and develop addictions
- Addiction gets stronger with each use of a drug
- Prisoners go into withdrawal if they do not get their drugs fix quick enough
- Some prisoners arrive with existing addictions, other prisoners try drugs when bored or dissatisfied
- All drugs have a chance to cause an overdose, which is lethal unless immediately treated by a Doctor
- The chance of overdose increases with the strength of the addiction
- Currently included:
Heroin
Cocain
Alchohol
- Two new Reform programs to help combat drug addiction:
Methodone program, a chemical suppliment that helps remove the craving of addicted prisoners
Alchoholics anonymous meeting, a group therapy session aimed at reducing the psychological dependence on booze
- Prisoners who refrain (or are prevented) from taking drugs for long enough to make it through withdrawal have a chance to cure their addiction, Cold Turkey style.
== Advanced regime control
- You can now control the regime for each security group independantly - Min sec / Normal sec / Max sec prisoners
- Use this to rotate the actions of your different prisoner categories throughout the day
- Regime 'Nothing' has been renamed 'Lockup', to better reflect its meaning. Prisoners must return to their cells during Lockup.
== Language selector
- There is now a Union Jack flag in the Main Menu (top left) which can be clicked on to change the game language.
This opens the language selector screen, which shows all currently installed language packs (MODS)
In the STEAM version this screen also lists ALL language packs currently available via the Steam Workshop Selecting any language pack will automatically download it and apply it, and the Union Jack icon will change appropriately
- Translation work : Many more hard-coded strings have been exported to the language file, ready for translation
== Surrender
- Prisoners now have a chance to surrender when faced with lethal force
- Armed guards shout warnings before opening fire. Weaker prisoners will surrender immediately, raising their hands in the air.
- More aggressive prisoners may surrender after being shot at or wounded by gunfire.
- Surrendered prisoners are immediately 100% suppressed, and will return to their cells after the armed guards have passed. NOTE : Soldiers still do not shout warnings, and will not accept surrender once they have engaged a target.
You can now assign discretionary punishments from a Prisoners rap sheet - up to 24 hours Lockdown (in cell) or 24 hours in Solitary
Bank loans no longer count against you in the consideration of bankruptcy. So you can use a bank loan to escape bankruptcy if it is available.
Fixed : Army trucks no longer get stuck on locked Road Gates
In the "Names in the Game" list you can now select your entry and tick the box labelled "This is me"
This sets your prisoner avatar to this character. If you find yourself locked up within your prison, this is the prisoner who will embody you.
Many main menu screens now use better font sizes for lists
Nutritional policy moved to Policy window. Policy now unlocked by Warden
The maximum copy size of the Clone tool has been doubled from 6 squares to 12 squares
Dog sniff range (drug detection) has been reduced slightly
Improved visual effect for tazer fire
¿Alguien sabe como ponerlo en español? He visto algunos video tutos que sale en español.. pero ni zorra idea de como se pone, no veo opción.. ¿es un parche o algo asi ?
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Retiro lo preguntado, ya lo he visto, en el workshop hay traducciones para elegir.. cojonudo! ttp://steamcommunity.com/sharedfiles/filedetails/?id=273352047&
#85 Hay el mod en la workshop. No sé si está al día ni tampoco su calidad.
http://steamcommunity.com/sharedfiles/filedetails/?id=273352047
@pony11 está actualizado con fecha "31 de Jul a las 19:35" asi que imagino será lo suficientemente actual :-)
Muchas gracias!
#88 hijo, juégalo ya... porque para comprarlo a 10$ y esperar a que esté mejor desarrollado y a lo mejor esté mas barato mediante ofertas y tal por esas fechas...
#89 Me refiero a si ahora mismo la experiencia es satisfactoria o me va a tocar las pelotas.
P.D.: Realmente si echas cuentas me ha costado 2$