CPMA 1.39 Released!
November 20th, 2006 by newborn
The latest version of the mod has just hit the internet and arQon is asleep so I'm going to release it. This release brings the start of a major bot AI overhaul - our improved bots will now play VQ3 if you ask them nicely and they put up quite a fight in it too. We've also started overhauling all of the id menus so players can now check the options screen to set up most of their client. There are also a few tweaks to CPM gameplay - some of the ammo counts have been bumped back up a little, pummy range and BFG reload have been brought down a little and our spawn system has been tweaked. The usual batch of fixes and minor tweaks are also included.
Despite the changes to the website its business as usual - grab it from the bar to the right and read on for the full changelog. If you're installing for the first time then you should check the Installing CPMA page on our Wiki.
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En resumen, habilita a los bots a ser <pr0s>, por fin, y aunque digan que el gameplay cambia un poco yo lo veo similar a la version 1.38.
Iré editando si encuentro mas cosas. Si quereis opinar sobre ella, hacedlo aqui. Como dice Thrazz, ahora nos dan un poco mas ammo, o lo que casi es estandar en OSP.
Fuente: www.promode.org
Megalo~