Ray Gigant en PC el 10 de agosto

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El dungeon crawler que salió hace unos meses en exclusiva para PS Vita acaba de anunciar el port al cliente de Valve. Os dejo las características del título y los requisitos del sistema. Os recuerdo que tenemos un #HO en Mediavida.

Overview

Ray Gigant is a unique dungeon crawler RPG which combines dungeon crawling adventure with Japanese visual novel like story telling. Players will first be introduced to the gripping tale of Ichiya who is a young fighter shrouded in mystery. As the story progresses the player will be introduced to new characters which you later get to experience as the main character. There are a total of 3 different tales told in the perspective of Ichiya, Kyle and Nil.

Innovative Battle System

Unlike ordinary turn based RPG battles, Ray Gigant adopts a unique style where you will be fighting massive enemies from different distances and perspectives. Your party is comprised of 3 characters, each with their own unique abilities to engage in 3-way view battles. Also use the rhythm-based, Slash Beat system to unleash deadly attacks while feeling the fate of the heroes and heroine resonate through their bodies!

Story

In a not so far away time of June 20XX… Earth’s major cities are being attacked by giant creatures called the Gigant. Each nation’s force tried to thwart the attacks to no avail. But then it was discovered that a single boy in Tokyo was able to defeat these monsters. His name, Ichiya Amakaze. This boy that defeated Gigants using a mysterious power called the Yorigami came to be known throughout the world. But, after defeat of the Gigants, he lost control of his power… After destroying the city he protected, he loses his conscious. It was then where he was detained and sent to a safe location where his fate would unfold…

Flow of Game Play

In Ray Gigant, players will start off with the story part to set the setting and then adventure off into the dungeons for exploration and battles. Your team will be comprised of three characters, each with unique abilities and will have to face various forms of enemies. After boss battles there will be event scenes to further progress the story.

Dungeon Exploration

In Ray Gigant, the story progresses by exploring and clearing the various dungeons called Megalosites. There a number of these dungeons and players will explore them on a 3D map.

Combat

The game features a dynamic 3-way view battle against towering Gigants. When facing huge Gigants, the characters within the party take position from 3 distances, each facing the Gigant with methods fit for use from their positions.

Parasitism

With the Yorigamis in coexistence with Ichiya and others, they gradually are taken over by the Yorigami, thus imparting the state of Parasitism. During this time, the characters will fight at the expense of their very lives.

Slash Beat Mode

Slash Beat Mode, aka SBM, is a special skill that can be unleashed by spending Slash Points (SP). Normally you are only able to execute an action 5 times per turn, but by using SBM you can execute a command over a 100 times.

Leveling System [Evolve Tree]

The leveling within the game is done through the Evolve Tree system. The tree branches into 3 different categories, each with a distinct feature to them.

MÍNIMO:
SO: Windows 7 (32bit, 64bit)
Procesador: Intel Core i5 1.90 GHz or equivelant
Memoria: 6 GB de RAM
Gráficos: Direct X 10 compatible graphics card with 1GB of ram or equivelant
DirectX: Versión 11
Almacenamiento: 6 GB de espacio disponible
Tarjeta de sonido: Realtek High Definition Audio equivalent or better

RECOMENDADO:
SO: Windows 8.1, Windows 10
Procesador: Intel Core i5 2.80 GHz or equivelant
Memoria: 8 GB de RAM
Gráficos: NVIDIA GeForce GTX 750/AMD Radeon R7 equivalent or better
DirectX: Versión 11
Almacenamiento: 6 GB de espacio disponible
Tarjeta de sonido: Realtek High Definition Audio equivalent or better

Sukoi

no me lo esperaba para nada

tute07011988
MaTrIx

Me imagino que esto sera en perfecto ingles ¿no?

profmoriarty

No se lo recomiendo a nadie que haya jugado a mas de 2 Dungeon Crawlers y se los haya pasado, si es el primero go for it, el resto deberíamos saber reventar el sistema de batalla y hacer del juego un paseo. El modo dificil te lo dan al acabar el juego.

La historia... tiene una parte horrible que es puro fanservice de un personaje vacio, pero 6/10.

Durandir

Visualmente está muy chulo, tiene bastantes mecanicas diferentes dentro de los Dungeon Crawlers que se agradecen. Pero, como ya dicen, es un paseo a poco que estés habituado al género.

Si tuviera Postgame y este fuera dificil, hubiera quedado mucho mejor.

Usuarios habituales

  • Durandir
  • profmoriarty
  • MaTrIx
  • tute07011988
  • Sukoi
  • Astara