justo me compro a anubis y sale en rotacion xd
Me acabo de fijar en la web oficial que hay una sección llamada "Get free gems". Rellene todo lo que te piden pero nada mas, como funciona esto?
#1747 hombre, si fuera de un fansite me lo pensaría, de todas formas no pongo info autentica, solo el correo salchichero que uso para esto xd.
#1744 Creo que eso esta desde hace bastante tiempo, antes directamente no salia nada jaja salia una pagina en blanco
Me acabo de volver a bajar el juego desde que deje de jugar el verano pasado, asi que estoy perdido, veo que han metido mil gods nuevos, suerte que al menos me acordaba de mi login y tengo los que compre en su momento, un pequeño resumen de como estan las cosas actualmente? principalmente de los gods si han cambiado mucho y los nuevos si alguno merece la pena.
Isis
Dispel Magic
The slow has been reverted back to 35% from 20%.
Spirit Ball
The cooldown of this ability has been reduced from 12s to 10s.
Nais, aunque no me gusta lo de la ulti, pero bueno.
Lo de la ulti era necesario. Ahí dentro se era intocable durante demasiado rato (intocable porque aunque te pegasen despacio eso se quedaba ahí hinchándose y reduciendo daño durante demasiado rato).
#1750 totalmente de acuerdo, había dos soluciones o reducían el tiempo de duración o la dejaban de hacer cancelable, y lo segundo es un nerfeo peor aun.
Bueno muchachos, acabo de llegar de vacaciones desde Madrid, y tras 10 días sin pc y sin internet(como en la puta prehistoria) me siento muy desentrenado con el teclado. Espero no llevarme muchas palizas y no haberme perdido demasiadas cosas =)
Alguien sabe que tienen pensado hacer de nuevo dios? los ultimos 3 no me convencen quiero un adc bonito
#1753 No se si tiene algo que ver, pero no hace mucho mire la pagina de smite wiki y sale en la lista de dioses tyr (dios de la guerra en la mitologia nordica)
http://smite.gamepedia.com/Smite_Wiki
Sale en la lista de guias, encima de xbalanque.
Basándome simplemente en datamining, vamos que es información sujeta a cambios, sí, el siguiente dios debería ser Tyr, de la mitología nórdica, no hay mucha info pero parece que usará una mecánica de stances similar a la de Gel, y en cuanto a rol, yo apostaría por bruiser.
Aunque sigo diciendo que no es información que vaya a ser 100% cierta.
He empezado hace poco y me asombra todo lo que ha avanzado este juego, me acuerdo que en un principio lo seguia y tenia muy pocos campeones y ahora tiene practicamente 40 jeje.
Me gustaria saber cuales me recomendais para empezar a jugar
#1757 según el rol que te guste, el tipo de campeones es muy parecido al lol, si has jugado al lol juega el mismo rol, en general todos son bastante fáciles de usar.
si no has jugado nunca al lol, empieza con uno de los gratis, neith por ejemplo, cupid, que es de pago tb va muy bien en cualquiera de los modos, se cura , buen daño, con la E huyes de los ganks, etc
Más allá de solamente el vídeo, aquí teneis todo lo que nos trae este parche de hoy.
Nuevo dios: Tyr
New Skins:
Tyr Dark Judgement
Arachne Golden
Neith Golden
Golden Cupid
Voicepacks:
Tyr
Hercules
He Bo (includes He Bro Easter Egg)
General:
The front-end user interface has undergone major changes. All screens in the front-end UI have been modified.
Context Pinging changed from VQ... to a new targeter system. Pressing V will now bring up a targeter. If left-mouse button is pressed, the location is pinged on the map. Using the targeter while in various sub-menus will change the targeter to a specific type and create a marker in the world for teammates to see.
The character cards on the loading screen now show your God Rank and overall Mastery Level for all users. Gold Cards also show Wins, Kills and Assists.
The mini-map now shows when you have a buff on the ground.
Right-mouse button will exit the VGS menu.
Various ability ground targeters are now visible through walls for easier placement.
Joust Challenge matches now use the respawn times used in 3v3 Joust, versus the shorter 1v1 Joust timers.
Several character cards have been updated for improved artistic presentation.
Various animation polish passes for stuns.
Simple shadows (decals) now appear when on Medium Shadow detail.
A variety of technical changes have been made to the AI system used by NPC..
The tutorial has undergone various changes and now features Neith (previously Ra).
A bug was fixed with the animation of Furies when stunned.
Fixed an issue in which players the camera would go “inside” a players’ mesh.
The new god rotation is Ao Kuang, Hades, Kali, Ne Zha and Xbalanque.
Spectator:
UI has undergone some changes (more complete rework planned for a later patch).
Items:
Magi’s Blessing
This item has changed to the following:
+350 Health
+30% Crowd Control Reduction
PASSIVE - Absorbs a single hard crowd control effect once every 60 seconds. When this occurs, the owner also receives 1s of cc immunity.
NEW - Soul Reaver
Price - 3100g
+100 Magical Power
+300 Mana
PASSIVE - When a god takes damage from your abilities, they take 15% of their maximum health in additional damage. If multiple gods are hit, the damage is applied to the one with the greatest maximum health. This can only occur once every 60 seconds.
Teleport and Shielded Teleport
When a player is teleporting to a tower, there is now a better visual indication at the tower during the channeling time that the player is incoming .
Active Item
NEW - Eye of Providence
Tier 1 - This is an item that allows you to place a ward every 90 seconds, allowing you to see enemy movements where you place it. It does respect line of sight and can't see through walls. It remains for 1 minute or until killed.
Tier 2 - This is an item that allows you to place a ward every 90 seconds, allowing you to see enemy movements where you place it. It does respect line of sight and can't see through walls. It remains for 2 minutes or until killed.
Tier 3 - This is an item that allows you to place a sentry ward every 90 seconds, allowing you to see enemy movements and wards where you place it. It does respect line of sight and can't see through walls. It remains for 3 minutes or until killed.
Gods:
More magical power scaling gods have had their basic attacks switched from dealing/scaling physical damage to magical.
Ares, Bacchus, Freya, Guan Yu, Hades, Sobek, Vulcan, Ymir
Arachne
Broodlings
The spiders are now correctly dealing physical damage instead of magical damage.
Bacchus
Drunk-O-Meter
The buff provided from the drunk state has changed from +5/15 Physical Power to +10/30 Magical Power.
Intoxicate
The buff provided by the ultimate has been changed from physical power to magical power.
Bakasura
Regurgitate
Fixed an issue with Bakasura’s digestive system where he was not correctly regurgitating the large furies.
The projectile now arcs higher and flies slightly faster, decreasing the delay on when it is deployed.
Chang’e
Moonlit Waltz
The cooldown on this ability has been increased from 14/13/12/11/10s to 20/18/16/14/12s.
Cupid
General
Updated FX.
Fenrir
Ragnarok
The bite will no longer deal damage to the Fire Giant, Gold Fury or Minotaur.
Freya
With Freya’s basic attacks changing to magical damage and scaling, the damage potential of her basic attacks has increased substantially as she builds magical power. Because of that, the damage and scaling of Irradiate and Pulse have been adjusted to compensate.
Brisingamen’s Blessings
NEW PASSIVE - Freya’s necklace grants her an additional +15% magical lifesteal.
Irradiate
The base damage has been reduced from 50/70/90/110/130 to 40/55/70/85/100.s
The magical power contribution has been reduced from 35% to 20%.
The +10% physical lifesteal buff on this ability has been removed.
Pulse
The magical power contribution has been reduced from 20% to 15%.
The +10% magical lifesteal buff on this ability has been removed.
Freya’s recommended items have been updated to reflect her change to all magical based basic attacks.
Hel
Inspire
This ability now gives her and her allies 20% movement speed for 6s at all ranks.
Hun Batz
Fear No Evil
Hun Batz now gives a voice cue when he uses this ability.
Ra
Searing Pain
This aiming on this ability is no longer affected by Bacchus’ Intoxicate. You will continue to fire in the direction you were aiming when you fired.
Sobek
General
Some abilities have seen FX improvements.
Tail Whip
The distance that enemies are knocked back has been reduced.
The amount of time that enemies can be knocked back has been reduced.
Vaya lavado de carale han metido por fin al cliente, interfaz y los retratos de algunos personajes, ya iba siendo hora.
Va por buen camino la cosa, a ver si los de MV nos animamos a echar una partida juntos!
#1767 sin hablar que hay personajes como Neith y otros que con la W se ponen totalmente fuera de rango de ese ultimate.