#29 Le termina pasando a todas las compañias cuando crecen, mira que bonita era google hace unos años y hoy en dia da incluso mas asco que Microsoft xD
Yo sólo digo que me paso por el forro cuando viene alguien a decir que CDPR es una gran compañía proconsumidores y a soltar arcoiris por la boca cuando son exáctamente igual que el resto y todo resquicio de sus orígenes está sepultado bajo tierra y hormigón dentro de una caja de plomo.
#30 "de lo mejor que se haya hecho nunca"
Anda que tu has dicho de lo mejor de este año o de los ultimos años xDD.
#24 Hombre, el presupuesto que tenga uno u otro no importa, poca culpa tiene de eso Konami y vamos, PT no pasa de demo tecnica-minipelicula y PES....ni sabia que seguian sacando los PES, es mas, ahora he visto que vienen utilizandolo desde el PES 2014 xDD.
Vamos, que la gran diva del Fox Engine es MGS V.
Lo de los dlcs gratis se va a tener que ir superandolo ya eh? Porque de momento no hay ningún dlc gratis mientras si que los hay de pago anunciados
#29 macho que te han hecho? solo te veo aparecer para meterle mierda, y que conste que estoy de acuerdo con casi todo lo que dices, sobre todo con lo de los mods... pero si CD PROJEKT te parece la mierda tanto que solo comentas para echarle mierda dime que empresas te gustan...
Sobre lo de las expansiones, aquí tienes una noticia de 2011 cuando salió Witcher dos diciendo que si que cobrarían por contenido grande que necesitase más trabajo
"os anuncio que todos nuestros DLCs será GRATIS. Todos ellos. Si hay algo que sea de pago serán las expansiones. El primer DLC se publicará al mismo tiempo que el juego".
http://www.eurogamer.es/articles/2011-05-17-todo-el-dlc-de-the-witcher-2-sera-gratis
De verdad ves mal que cobren por dos expansiones que juntas dan la duración de The Witcher 2? están siguiendo la misma política que tenían hace 4 años aunque al final no sacasen expansión
#34 ok, yo con los 4 o 5 colegas que lo tenemos, todos estamos de acuerdo que es un goty y uno de los mejores juegos de siempre, en el top 10 no te lo metere, pero este juego es una obra maestra y no creo que haya muchos que discrepen conmigo, los habra pero habra mas a favor creo yo.
No, no veo mal que cobren, es su modelo de negocio, su juego y se lo follan como quieren. Veo mal que jueguen con la ambigüedad de dlc/expansión que para el 99% de la gente a día de hoy es lo mismo para ganar publicidad gratuita y ofrecer una falsa imagen de cercanía al consumidor.
Me gusta la gente honesta. Si tu juego va a sufrir downgrade dilo 1 año antes cuando lo sabes, no estés mareando la perdiz y mintiendo, y así con todo.
Bajaros de la nube porque CDPR ya no es lo que era y punto. No veo que problema tenéis en admitirlo.
¿Dónde está el Redkit? Pues eso.
Van 7 parches en consola y el framerate sigue roto en ps4.
Day one fixed decían JAJAJA.
Gran compañía si señor la mejor.
Es como todas y punto.
En pc tampoco tiene un framerate constante y no veo que me impida jugar perfectamente.
Eso sí, cómprate un graficón.
#44 Cuando digo lo del framerate de ps4 es porque esta igual que el primer día y van ya 7 parches.
Claro que en pc pega bajones y se juega bien pero esque en ps4 baja a 18-20 fps y da puta pena.
Las texturas tardan la de dios en cargar, hay un popping de la hostia...
Es decir que han sacado 7 parches y no han arreglado nada. Es más, han hecho downgrade en ps4 y el juego va igual o peor que al principio.
Pues yo me lo he pasado y he jugado cerca de 100 horas y el framerate a veces se le iba un poco pero no me ha impedido disfrutar ni me ha jodido nada en ningún momento, y de bugs, aparte de cosas flotando en Novigrado no recuerdo nada, habré tenido suerte, Skyrim fue mucho peor porque cuando llevabas muchas horas en PS3 era injugable, eso sí que es poco framerate, cargas mucho más largas y un juego con bugs con el que no podía seguir disfrutando con mi personaje
#20 este juego esta hecho para pc, si luego lo han portado a consolas...ahi es otra historia xD
#43 es que esta compañía siempre se ha esmerado en sacar las cosas para pc. The witcher 2 salio para consola cuando ya estaba todo el pescado vendido. Haya cada uno en la versión que lo juega. Pero The witcher 3 con mayúsculas, solo esta en pc
#42 estuvo el redkit en the witcher 1? y en the witcher 2 estuvo desde el principio? algunos veis fantasmas donde no los hay.
#49 cuantas compañias conoces tu que saquen dlcs de 40 horas de contenido?
El contenido descargable adicional de un juego es DLC para todas las empresas menos para CD Project, que son expansiones. Viva la neolengua \o
#48
The Phantom Pain 1080p 60fps
La excusa de que la ps4 no da para más se acabo.
Otra cosa es que hagan un port cutre de pc a consolas lo que prueba que de compañia ultramega buenísima los cojones.
Mienten, dowgradean, chapucean... como todas a día de hoy.
Y ojo que no digo que tenga que ir como el The Phantom Pain, pero vamos que la consola da de sobra para mantener 30fps estables sin cutreports.
#51 siéntete afortunado, mira algunos de los que te podrían haber tocado (changelog de parche 1.07)
Fixes a rare issue where the player's horse would not fall to the ground properly.
Fixes a rare issue where the player could be locked into the aiming animation if hit while throwing a bomb on horseback.
Fixes a rare issue with an infinite loading screen in the Ladies of the Wood quest.
Includes a variety of collision fixes.
Fixes an issue where Wild Hunt warriors would remain present even after the player completed the main storyline.
Fixes an issue where players could repeatedly buy foreign currency from a loan shark and sell it at the Vivaldi Bank.
Fixes an exploit whereby players could loot gold from a single chest more than once.
Fixes an issue whereby some skills were not properly removed after the player used the Potion of Clearance.
Fixes an issue with target locking, which should now be more responsive.
Introduces a number of changes in selected game-world areas to prevent players from unexpectedly progressing quests or leaving the playable area by climbing certain elements of the landscape.
Fixes an issue where sometimes players could not use Signs after reaching Skellige for the first time.
Fixes an issue where damage from certain sources was incorrectly calculated.
Fixes an issue where the durability of alternative weapons did not drop as intended.
Fixes an issue where the game would remain in slow motion if the player had used manual targeting.
Fixes an issue whereby meditation could be blocked by certain quests.
Fixes an issue where Stamina did not always regenerate properly.
Fixes an issue where Geralt's statistics could be multiplied if the player stood in a Dimeritium bomb cloud while the Cluster skill was activated.
Introduces a number of fixes, improvements and clarifications in the map-pins and objectives for multiple quests.
Fixes an issue where in certain circumstances gravity ceased to apply to the player's horse.
Adds a stash for player convenience. Players can now store loot in their stash, access to which is available in different parts of the world. Stash locations are marked on the map.
Fixes an issue whereby the player's horse would often stop abruptly before bridges or other narrow passages.
Fixes an issue whereby encumbrance was not updating correctly, resulting in players being overburdened where in fact they were not.
Fixes a rare issue where players were unable to choose different Signs.
Fixes an issue where the player was sometimes unable to craft glyphs.
Fixes an issue where not all merchants would accept junk loot.
All crafting components and alchemy ingredients now weigh nothing.
Fixes an issue where certain armor/hairstyle combinations interacted incorrectly.
Fixes an issue where instances of the Quen Sign would occasionally burst during dialogue scenes.
Fixes a rare issue where the player could not play gwent with Madame Serenity at the Passiflora.
The Zoltan gwent card should now always be present beneath the Hanged Man's Tree if the player does not win it earlier in White Orchard.
Fixes a rare issue where players could not talk to, or play gwent with, the innkeeper at the Inn at the Crossroads.
Includes a number of wording and spelling fixes in multiple localized versions.
Introduces a number of improvements in the game streaming system. Players should experience fewer blurred textures, NPC spawn times should be markedly reduced, and there should be an overall improvement in the speed with which game assets are loaded. Streaming system improvements should be most noticeable on consoles and systems with non-SSD drives.
Improves performance in the swamps of the No Man's Land region.
Fixes an issue whereby the presence of fog could adversely affect game performance.
Optimizes various FX which should result in improved performance during the Battle of Kaer Morhen quest.
Introduces a number of optimizations that improve overall performance throughout the game.
Improves overall game performance.
Fixes an issue where Keira's magic bubble could adversely affect performance.
Fixes an issue whereby the mouse cursor would remain visible during in-game video playback.
Adds a warning if the user runs out of disk space and wants to crate a new game save.
Fixes an issue whereby Colorblind mode was not properly saved.
Fixes an issue whereby Zoltan would sometimes appear in the incorrect location after the Novigrad, Closed City quest.
Fixes an issue during the Last Wish quest whereby Geralt would continue his conversation with Yennefer after they parted.
Fixes an issue where two simultaneous instances of some characters would appear in a scene in the Broken Flowers quest.
Fixes an issue whereby some objectives were not available to the player and would be automatically failed during the Battle of Kaer Morhen quest.
Fixes an issue where in certain circumstances Lambert did not board the boat during the Final Trial quest.
Fixes an issue where in certain circumstances Madame Serenity was improperly placed during the Deadly Plot quest.
Fixes an issue where the Fake Papers quest would be failed if the player did not mention that one of the brothers was dead.
Fixes an issue whereby players would sometimes be unable to start the final horse race, The Heroes' Pursuits: For the Goddess' Glory! in Skellige.
Fixes an issue where unintended objects were present in Novigrad after the Battle of Kaer Morhen quest.
Fixes an issue where a progression break could occur if Geralt was knocked out by guards while following the Bloody Baron during the Family Matters quest.
Fixes an issue where players were sometimes unable to interact with a torch in the Get Junior quest.
Fixes an issue where players could sometimes experience an infinite loading screen during the Iron Maiden quest.
Fixes an issue where in certain circumstances players could encounter a blocker during the Contract: The Apiarian Phantom quest. Players who have encountered this bug need to backtrack to the frozen hive and examine the footprints around it again.
Fixes an issue whereby the player could get locked inside a room during the Through Time and Space quest.
Fixes an issue where on rare occasions players were unable to progress the game after the Get Junior quest, specifically upon reaching Vernon Roche's camp.
Fixes an issue whereby purchasing wine during the It Takes Three to Tango quest would not always progress the quest properly.
Fixes an issue where the In Wolf's Clothing quest did not progress properly after the player read Morkvarg's journal.
Fixes an issue where on some rare occasions players were unable to interact with the Wild Hunt soldier's body during the Echoes of the Past quest.
Fixes an issue whereby Keira would not always properly use the portal during the For the Advancement of Learning quest if asked to go to Kaer Morhen.
Fixes an issue where the Scoia'tael from Novigrad was not always available to play in the Gwent quest.
Fixes an issue where the player could get blocked inside a cellar during the King's Gambit quest.
Fixes an issue where in certain situations the player was unable to find Triss during the Final Preparations quest.
Fixes an issue where occasionally the Kingfisher tavern was left without an innkeeper after the Now or Never quest.
Fixes an issue where Yennefer was not spawned in Oxenfurt during the Great Escape quest.
Fixes a rare issue where Captain Wolverstone was not at the Golden Sturgeon when intended.
Fixes a rare issue where the bodyguards in the Reason of State quest were not hostile.
Fixes a rare issue where the griffin would not always appear in the Contract: The Creature from the Oxenfurt Forest quest.
Fixes an issue where the wyvern would not appear in the Contract: Phantom of the Trade Route quest.
Fixes an issue with enlisting Sukrus from Skellige to be Hattori's bodyguard in the Of Swords and Dumplings quest.
Fixes a rare issue whereby the visions in the Echoes of the Past quest were not displayed.
The Contract: Devil by the Well quest no longer counts towards the Geralt: The Professional achievement.
Fixes a rare issue when the player could not speak with Lambert at Kaer Morhen during the Final Trial quest.
Fixes a rare issue where players could not always complete the Hey, You Wanna Look at my Stuff? quest.
Fixes an issue where players were sometimes unable to summon a horse after the Fencing Lessons quest.
Fixes an issue where in the Scavenger Hunt: Viper School Gear quest the gate to the mausoleum was locked.
Fixes an issue where players could not use Signs or swords after the fistfight at the Rosemary and Thyme during the Broken Flowers quest.
Fixes a rare issue whereby players could not examine the source of interference during the Disturbance quest.
Fixes an issue with the Dirty Funds quest.
Fixes a rare issue with a loading screen in the Contract: The Phantom of Eldberg quest.
Fixes a issue with a loading screen at Aeramas' residence during the Of Dairy and Darkness quest.
Fixes an issue where quest givers for the Deadly Delights and Jenny o' the Woods contracts would disappear.
Introduces a number of improvements to overall game stability.
Fixes an issue where the Potion of Clearance would pop into the quick slot if the player ran out of food.
Adds a Books tab to the Inventory panel.
Introduces a number of additional loading screen hints.
Introduces a pinning feature for formulae and diagrams. Ingredients and components for pinned formulae/diagrams are highlighted in the shop view. This should greatly facilitate the purchase of currently needed elements.
Introduces a feature whereby currently equipped items are highlighted in the Repair panel, facilitating prioritization of items needing repair.
Adds a feature whereby read and unread books are marked differently in the Inventory panel.
#52 ahora que dices, el unico bug que me encontré fue el del 100% de posibilidades de causar incineración xD
casi todos esos bugs son casi indetectables
nacho, josele, id preparando las galerías de imágenes y vídeos, que van llegando los pobres diablos en negación xDDD
En cuanto alguien se hace popular le salen los haters hasta de debajo de las piedras, tenía que haber comprado palomitas.
Yo se lo comraré en las ofertas de navidad en GOG, a engordar sus ventas.
#56 "Disfruta del juego". Buena cosa le has dicho. Aquí en cuanto una compañía vende más de 1 millón de copias se ponen sus gafas de pasta y se pasa a odiar directamente.
El juego está de puta madre, aun con sus bugs y downgrade, pero chuparle la polla a una compañia de esta manera cuando han estado confundiendo a la gente con la info pues no me parece.
Si sabes que el juego no se va a ver como en ese video en que Roach se come una manzana pues dilo, no pasa nada, el juego sigue siendo muy bonito (cuando las texturas no tardan 20 secs en cargar).
Luego el tema de los dlc, me parece la ostia que me des NG+ o un traje o una espada o una bestia, pero no me vendas la moto de las expansiones, entiendo que son expansiones con mucho nuevo contenido y que no se han desarrollado solas, pero dime desde el minuto uno que vas a tener tres dlcs de pago, no pasa nada en absoluto, los compraremos todos, pero con estas maniobras ya estas liandola.