Según VGC, el primer juego de Ubisoft Singapur, anunciado en 2017 con fecha de salida para 2018, reinició el desarrollo por completo el año pasado. La idea es lanzarlo en 2021 y que no sea un juego premium de mundo abierto que compita con Assassin’s Creed, The Division y Watch Dogs, sino seguramente algo más tirando hacia GaaS.
According to development sources speaking under the condition of anonymity, Skull & Bones had been struggling to carve itself a unique position among Ubisoft’s existing portfolio of open-world games, which also includes Assassin’s Creed, The Division and Watch Dogs, which led to a succession of delays as Singapore attempted to refine its concept.
Last year the decision was made to reboot the game entirely and move away from the premium box model of Ubisoft’s other open-world games, sources said.