De manera similar a como Valve está gestionando el Counter Strike: Global Offensive, Blizzard quiere empezar a lanzar operaciones, en este caso llamados War Chests. No se sabe la frecuencia con la que saldrán ni la fecha de salida exacta (de momento está planeado para el tercer cuarto del 2017), pero lo que si sabemos es que parte de los beneficios recaudados irán destinados a aumentar el premio del torneo de StarCraft II de la próxima Blizzcon 2017.
Cuantas más partidas juegues mas contenido desbloquearás, como nuevas skins, comics digitales y más. Esto es sólo una ampliación de lo ya anunciado durante la pasada Blizzcon. En el siguiente enlace hay un resumen de todo lo presentado durante dicho evento: http://us.battle.net/sc2/en/blog/20352111/blizzcon-recap-foundation-for-the-future-11-4-2016
Greetings, commanders!
We’re off to a great start in 2017 with StarCraft II. On the esports side, GSL is well underway in Korea, the massive WESG tournament wrapped up in China, NationWars just completed, IEM Katowice is around the corner, and SHOUTcraft Kings is kicking off. Speaking of SHOUTcraft, we just added a TotalBiscuit announcer pack in the last patch, and more co-op content is on the way, including missions, commanders, and the leaderboards feature.
We wanted to give an update on the War Chest, which we announced back at BlizzCon. The War Chest is a limited time in-game event that will allow StarCraft II players to buy-in and gain access to unlockable content like skins, digital comics, and more. The more you play, the more content you get access to. We currently plan on the first War Chest to be made available in Q3 of this year. A portion of proceeds from that War Chest season will go toward increasing the prize pool for the 2017 WCS Global Finals over the base prize pool of $500,000.
We plan on sharing much more information about War Chest later this year, as we draw closer to the release of the program.
Fuente: https://us.battle.net/forums/en/sc2/topic/20753085101