"Hey Summoners!
With our focus on stability for patches leading up to the World Finals, we’ve decided to split our next update into a few parts in order to mitigate risk. As such, this patch is titled 3.10a due to the nature of its deploy (as it contains only balance and design changes)."[/i]
Champions
Leblanc
Base health regen increased to 7.05 (from 5.05)
Attack damage per level increased to 3.5 (from 3.1)
Master Yi
General
Attack speed per level decreased to 2% (from 2.75%)
Double Strike
Fixed a bug where the second strike would damage targets even when Master Yi was blinded
Meditate
Damage reduction increased at later ranks to 50/55/60/65/70% (from 40/45/50/55/60%)
Wuju Style
Passive attack damage bonus changed to 10% at all ranks (from 7/9/11/13/15%)
Highlander
Now passively reduces the remaining cooldown for Master Yi's basic abilities by 70% on a kill or assist (instead of 18 seconds on kill or 9 seconds on assist)
Riven
General
Fixed an issue where several of Riven's particle effects were missing
Broken Wings
Third hit now knocks up affected targets rather than knocking them back
Only the third cast can now leap over walls
Hitbox has been retuned to more closely match the particles
Shen
Feint
Shield amount reduced to 60/100/140/180/220 (from 70/115/160/205/250)
Stand United
Can now be interrupted by root effects
Twitch
Expunge
Base damage reduced to 20/35/50/65/80 (from 40/50/60/70/80)
Zac
Cell Division
Blob absorption and squish radius reduced to 25 (from 100)
Let's Bounce
No longer grants tenacity
Fixed the tooltip to state that Zac removes all slows affecting him upon activation
Items
NOTE: If an item value or statistic is not mentioned, it is still present on the item.
Bilgewater Cutlass
Range reduced to 450 (from 550)
Active now takes into account the bounding boxes for each champion
Blade of the Ruined King
Range reduced to 450 (from 550)
Active cooldown increased to 90 (from 60)
Locket of the Iron Solari
Fixed a bug where it was granting more health regen than intended
Spirit Visage
Combine cost increased to 500 gold (from 375). Total cost increased to 2750 gold (from 2625)
Phage & Trinity Force’s Icy Passive
Phage
UNIQUE Passive - Icy removed
New UNIQUE Passive - Rage: basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds
Combine cost reduced to 375 gold (from 590). Total cost reduced to 1250 gold (from 1465)
Trinity Force
UNIQUE Passive - Icy removed
New UNIQUE Passive - Rage: basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds
UNIQUE Passive - Spellblade
Damage increased to 200% base attack damage (from 150%)
Due to Phage's price reduction, total cost is now 3628 gold (from 3843)
Frozen Mallet
Recipe Changed: Giant's Belt + Pickaxe + Ruby Crystal + 950 gold = 3300 total gold
UNIQUE Passive – Icy retained
Maps
Summoner's Rift
Lesser Wraith
Fixed a bug where lesser wraiths were granting less experience than intended (4 instead of 15)
Twisted Treeline and Crystal Scar
Blade of the Ruined King
Now available on the Crystal Scar
Entropy
UNIQUE Passive - Icy removed
New UNIQUE Passive - Rage: basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds
Due to Phage's price reduction, total cost is now 3400 gold (from 3615)
Kitae's Bloodrazor
Removed from the Crystal Scar
Howling Abyss
Poros
No change. Still awesome