Y digo "Re-actualización porque la anterior del dia 14 era lo que de momento llevaban...
Malzahar, The Prophet of the Void
Summon Voidling (Passive)
After casting 5 spells, Malzahar summons a Voidling to engage enemy units for 21 seconds. Voidlings grow after 7 seconds (+50% Damage/Armor), and Frenzy after 14 seconds (+100% Attack Speed).
Call of the Void
Malzahar opens up two portals to the void, After a short delay, power erupts from the voids, dealing damage and silencing all enemies hit.
Null Zone
Malzahar creates a zone which deals the greater between a flat damage and a % of the target's max health.
Malefic Visions
Malzahar infects his target's mind with cruel visions of their demise, dealing damage each second. If the target dies while afflicted by the visions, they pass on to a nearby enemy unit and restore mana to Malzahar.
Nether Grasp
Malzahar grips his target in an engulfing void of energy, dealing damage each second.
Akali
Smoke Bomb
Stealth is now removed when you actually attack, rather than when you begin your attack animation.
Alistar
Pulverize
Now deals damage when the target is knocked into the air, rather than when they hit the ground
Ashe
Frost Shot slow % changed to 15/20/25/30/35%, from 10/17/24/31/38%.
Volley now fires 7 missiles, from 9.
Enchanted Crystal Arrow
Fixed a bug where Enchanted Crystal Arrow could stun for longer than intended
Fixed a bug where ranks 2 and 3 slowed targets for longer than intended
Reduced the amount of stun per unit of distance (e.g., you have to fire it from farther away to get the full stun duration)
New spell (E) - Hawkshot: Ashe sends a scouting hawk to target location on the map, revealing terrain as it travels. Note: Ashe keeps the passive Accumulate Wealth.
Blitzcrank
Power Fist
Removed the slow particle from the affected target.
Static Field
Static Field's tooltip now provides the bonus damage based on the Blitzcrank's Ability Power.
Cho'Gath
Rupture
Rupture now deals damage on knocking the targets into the air, rather than when they fall to the ground.
Feast
Feast loses up to 3 stacks on death instead of all of them.
Evelynn
Base Stats
Movement Speed increased to 320 from 315
Base mana regeneration increased to .95 from .78
Mana regeneration per level increased to .08 from .05
Determined Killer
Old effect removed. New effect reduces damage taken from area of effect attacks by 30%
Hate Spike
Damage increased to 40/55/70/85/100 from 25/40/45/60/85
Mana cost lowered to 8/10/12/14/16 from 8/12/16/20/24
Shadow Walk
Stealth is now removed when you actually attack, rather than when you begin your attack animation
Duration is now 30/35/40/45/50 from 20/30/40/50/60
Ravage
Magic and Armor reduction from this effect no longer requires Evelynn to be behind her target
Malice and Spite - reworked
Changed to 90/75/60 second cooldown from having required an enemy champion to die to become usable
Now gives 20/30/40% cooldown reduction for the duration
Gives 20/25/30% movement speed for the duration
Restores 25% of Evelynn's maximum hit points and mana upon killing an enemy champion, and half of that amount on assists
Gragas
Body Slam now has an AP ratio of .5
Janna
Howling Gale
Fixed a bug that was causing inconsistent damage.
Eye of the Storm
AP ratio reduced to .6 from .8
Damage buff changed to 10/20/30/40/50 from 24/30/36/42/48
Karthus
Lay Waste
Fixed a bug with the tooltip for Lay Waste to display the correct Ability Power coefficient.
Master Yi
Double Strike
Fixed a bug where Double Strike was represented incorrectly on death recaps.
Alpha Strike
Reduced the animation delay before performing Alpha Strike
Meditate
Reduced the animation delay before performing Meditate
Mordekaiser
Children of the Grave
Fixed a bug where Mordekaiser would infrequently gain health from Mace of Spades or Syphon of Destruction while Children of the Grave was on his target.
Morgana
Soul Siphon (passive)
Now grants 15/25/35% Spell Vamp (as detailed below, works at 33% for Tormented Soil and Soul Shackles).
No longer works with non-spell damage (Sunfire Cape, Thornmail, etc)
Nunu
Visionary
Fixed the Visionary tooltip to correctly say that Nunu gains a free spell every 7 attacks instead of 8.
Pantheon
Grand Skyfall
Reduced the summoner spell cooldown so that players can cast summoner spells right after Pantheon completes his Grand Skyfall. (This is a bug fix. Your summoner spell cooldowns do not reset)
Rammus
Attack ranged increased to 125 from 100
MP regen per level increased to .06 from .05
Powerball
Cooldown reduced to 11 from 12
Defensive Ball Curl
Cooldown reduced to 15 from 18
Mana cost changed to 50 from 40/50/60/70/80
Tremors
Mana cost changed to 120 at all ranks from 100/150/200.
Ryze
Spell Flux's -Magic Resistance debuff no longer stacks.
Spell Flux's -Magic Resistance debuff increased to 15 from 12.
Soraka
Astral Blessing
AP ratio reduced to 0.9 from 1.
Wish
AP ratio reduced to 1.5 from 2.
Taric
Increased base damage to 58 from 56.
Increased base damage per level to 3.5 from 3.3.
Teemo
Camouflage
Fade time reduced to 3 seconds from 4.
Fixed a bug in which sometimes the fade time would take too long.
When Teemo breaks stealth, he now gains "Element of Surprise", increasing his attack speed by 40% for 3 seconds.
Blinding Dart
Mana cost reduced to 70/80/90/100/110 from 70/85/100/115/130.
Cooldown reduced to 10 from 12.
Blind duration reduced to 1.5/2.0/2.5/3.0/3.5 from 1.6/2.2/2.8/3.4/4.0.
Move Quick
Now only breaks when taking damage from an enemy champion or turret.
Toxic Shot
The first application of magic damage now occurs immediately upon hitting the target.
Poison duration reduced to 4s from 5s (total number of applications remains at 5).
Noxious Trap
Fade time reduced to 1.5 from 2.
Tristana
Explosive Shot
Fixed a bug that was causing an extra tick of damage on impact.
Updated several particles.
Tryndamere
Bloodlust
Bloodlust bonus critical damage per stack lowered to 0/1.125/2.25/3.375/4.5 from 1.5/2.25/3/3.75/4.5
Bloodlust cooldown lowered to 14/13/12/11/10 from 18/16/14/12/10
Undying Rage
Is now castable while CC'ed.
Twitch
Ambush
Stealth is now removed when you actually attack, rather than when you begin your attack animation.
Deadly Venom
Fixed a bug where Deadly Venom applies 2 debuff icons to its target.
Veigar
Primordial Burst now deals 75/150/225 bonus magical damage to Champions who do not use mana.
Zilean
Timebomb AP ratio decreased to .9 from 1.1
Timebomb Now ticks 3, 2, 1 additional damage before the bomb explodes. This will trigger calls for help.
Items
Executioner's Calling
Activated effect changed to "Inflicts a target enemy champion with Grievous Wound, causing 50% reduced healing for 8 seconds." 20 second cooldown
Last Whisper
Bonus damage decreased to 10 from 20.
New Item: Bilgewater Cutlass
+25 Attack Damage
+12% Life Steal
UNIQUE Active: Deals 200 magic damage and slows the target champion for 2 seconds (300 range). 60 second cooldown.
New Item: Hextech Revolver
+40 Ability Power
+10% Spell Vamp
New Item: Hextech Gunblade
+40 Attack Damage
+50 Ability Power
+15% Life Steal
+12% Spell Vamp
UNIQUE Active: Deals 200 magic damage and slows the target champion for 3 seconds (700 range). 60 second cooldown.
New Item: Will of the Ancients (PTR Only)
+40 Ability Power
UNIQUE Aura: Gives nearby allied Champions +30 Ability Power and 15% Spell Vamp.
Summoner Spells
General
Critical chance and critical chance per level removed as a base stat. Gold value for these stats was pushed into base attack damage and attack speed per level, respectively. Average delta across all champions for these stats was +1.91 base attack damage and +.17% attack speed per level.
Flat Defense Penetration now applies before Percent Defense Penetration as opposed to after.
Percent Defense Penetration now stacks multiplicatively.
Brush on Twisted Treeline redesigned.
The Reverse Law of Ninja Power has been changed to modify health, not damage
Lizard Elder is renamed Grez, The Lizard Lord on Twisted Treeline
Spell Vamp is now an official stat.
Spell Vamp automatically works at 33% of the listed rate for multi-target spells.
Single-target DOT spells (for example, Mordekaiser's Children of the Grave or Morgana's Dark Binding) that previously caused the minor slow effect on Rylai's Crystal Scepter, will grant 100% Spell Vamp (and continue to slow for the minor amount).
Reduced healing effects will not affect the new Spell Vamp (to make the behavior consistent with life steal and spell vamp). However, look for us to update this in the future. This also means that Spirit Visage will not increase your spell vamp health restore.
Bugs
Ashe
Fixed bug causing hit sound on Enchanted Crystal Arrow not to play
Kennen
Added different hit sounds for basic attack on different materials
Siempre cambian el juego tanto en cada parche ke nos van a volver locos xD