Por aqui un poco mas de info
Vel'KozOrganic Deconstruction [ Passive ]
Vel'koz's spells build Organic Deconstruction stacks on enemies. The third spell hit consumes the stacks and deals bonus true damage.
Vel'KozPlasma Fission
Vel'KozPlasma Fission [ Q ]
Vel'koz shoots a plasma bolt that deals 80/120/160/200/240 (+0.6*AP) Magic Damage and applies a slow of 70% that decays over 1/1.3/1.5/1.8/2 second(s).
Upon reactivation or upon hitting an enemy, the bolt splits at a 90 degree angle.
Cost
50/55/60/65/70 Mana
Range
1050
Cooldown
7/7/7/7/7 Seconds
- Vel'KozVoid Rift [ W ]
Vel'koz opens a rift to the void that deals 30/50/70/90/110 (+0.25AP) Magic Damage. After a delay, it deals an additional 45/75/105/135/165 (+0.375AP) Magic Damage. Both hits add a stack of Organic Deconstruction.
Cost
50/55/60/65/70 Mana
Range
1050
Cooldown
1.5 Seconds
Vel'KozTectonic Disruption [ E ]
Vel'koz disrupts a nearby area which, after a delay, deals 70/100/130/160/190 (+0.5*AP) Magic Damage and knocks up enemies hit for 0.8 seconds.
Any enemies hit that are close to Vel'koz will be pushed slightly in the direction the ability was cast.
Cost
35/45/55/65/75 Mana
Range
850
Cooldown
16/15/14/13/12 Seconds
Vel'KozLife Form Disintegration Ray [ R ]
Vel'koz channels a ray of energy that follows the cursor for 2.5 seconds, dealing Magic Damage up to a total of 500/700/900 (+0.6*AP), and slows enemies hit by 20% for 1 second. Adds a stack of Organic Deconstruction every 0.5 seconds.
Can be cancelled by recasting.
Cost
100 Mana
Range
1575
Cooldown
130/110/90 Seconds