Han conseguido meter cerca de 3000 personajes en pantalla entre jugadores y bots, superando con mucho el objetivo inicial de la campaña de Kickstarter.
“...That’s because of what our tests today showed as we continued our ongoing testing of the improved ability system. We had over 2,809 (which is why the date for this update is 2809!) ARCs (Autonomous Remote Clients) and players moving around an open battlefield using abilities, more often than we expect most players to do! Wrap your heads around that folks: 2,809 players and ARCs running around the screen in the same battle, in a tiny, by industry terms, space. And not 2,809 NPCs, but 2,809 connected clients, consuming bandwidth/servers like players and using the server-based physics system. That’s a heck of an achievement for the team, especially when you think about the fact that ‘500 people in the same battle, at 30FPS’ was the goal we stated during the Kickstarter. While there is still more work and performance improvement ahead, these numbers are much increased over our pre-Beta 1 numbers on the old system!”
Evidentemente, no quieren decir que sea un número "ideal", pero tienen mucho más margen de cara a cómo de fluido puede ir el juego al incluir máquinas de asedio, NPCs, más efectos, etc... sin pedir una barbaridad de requisitos. Y faltan mejoras de rendimiento todavía. La cosa pinta bien.