wenas.
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1464 MHz with 511MB RAM
Video: RADEON 7000 SERIES (6525)
Assertion failed: GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:UnClass.cpp] [Line: 855]
History: UClass::Bind <- (Class LineageWarriors.AnimNotify_SwimSound10) <- ULinkerLoad::CreateExport <- (AnimNotify_SwimSound10 2763842) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad12 2763842)) <- TArray<< <- TArray<< <- UMeshAnimation::Serialize <- (MeshAnimation LineageWarriors.MFighter_anim) <- LoadObject <- (MeshAnimation LineageWarriors.MFighter_anim 2763842==2763842/75865346 141712 2625697) <- ULinkerLoad:reload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class LineageWarrior.MFighter NULL) <- UObject:rocessEvent <- (GameInfo Entry.GameInfo0, Function Engine.GameInfo.L2NetLogin) <- ULevel::SpawnPlayActor <- UGameEngine::Init <- InitEngine
Alguien me podria decir a que se debe ese error?
gracias