[SWTOR] Próxmos cambios en la interfaz de usuario 'tiempo de reutilización global'

StumKrav

This week several user interface changes were made as part of patch 1.1.2, including some that changed the look of the 'global cooldown' animations. 'Global cooldown' is the delay after an ability is used before other abilities can be used. As the global cooldown can affect many abilities at once, the animation is seen frequently and for some, the changes made were distracting.

Our UI team took this feedback to heart and worked up a solution which gives every player a lot more choices in how cooldown animations are displayed. If you're happy with the way the game currently looks, you can ignore these changes - but we think some of these preferences will be welcomed by many players.

Currently, these new preferences are scheduled to be added to the game in patch 1.1.4, which should be available for preview on the Public Test Server next week and deploying to the live servers soon afterwards.

Here's a screenshot of the new portion of the User Interface section of the Preferences menu which deals with cooldown settings, and some details on the options available to you.

Show Ready Flash: This option, when selected, will show the bright flash when an ability finishes cooldown.

Show Global Cooldown Ready Flash: This option, when selected, will show the bright flash when an ability finishes its global cooldown.

Show Cooldown Text: This option, when selected, will show the time remaining on a cooldown as an overlay on the ability icon.

Cooldown/Global Cooldown Style: This option allows you to select from four different art styles for the cooldown and global cooldown graphics. The tooltip for this option explains what the different styles look like (see screen below).

Cooldown Text Size: This option adjusts the font size of the cooldown text that's used as an overlay on the ability icon.

Show Tenths of a Second: This option adjusts the threshold for when the game starts to show tenths of a second on the cooldown overlay text.

To show a few of these options in action, we created a short video. Here you'll see the cooldown animations in a combat sequence featuring a Level 30 Smuggler; we've filmed two versions of the cooldowns so you can see the differences.

Hopefully you can agree with these new preferences you'll have a whole lot more flexibility in choosing your cooldown options and can find a style that you prefer. Again, we expect to deploy these changes to the live game in patch 1.1.4, and you'll be able to preview that patch on the Public Test Server soon. Expect to see many more UI customization options in Game Update 1.2 as well!

D

Bueno esta bien,la verdad es que no , nos podemos quejar,sean tonterias o no siempre estan haciendo cosas

1 1 respuesta
pkjn

Y porque no el cd en segundos?

goteNN

#2 Si siempre están haciendo cosas, y falta el 80% de ellas, no entiendo a que juegan

1 respuesta
D

#4 El juego esta muy muy bien,en cuestión de contenido/bugs y todo, no se de que te quejas macho

S

Si en vez de esta tonteria hicieran soporte para addons no habria problemas.

1 respuesta
H

#6 Efectivamente. Por eso existen los addons, programas creados por los mismos jugadores para suplir necesidades de los mismos jugadores mientras que los devs se dedican a comprarse una flota de ferraris mientras que su producto agoniza.

Good job.

1 1 respuesta
Dieter

#7 en el caso de Activision/Blizzard financiar sinagogas y asentamientos ilegales en Palestina.

1 respuesta
H

#8 No estoy puesto en el tema la verdad xD

1 respuesta
Dieter

#9 nah es un cliche racial, me encantan los cliches, resulta que el CEO y la directiva de Acti/bliizzard son todos judios, siempre haciamos la coña de que no metian contenido en el wow porque se tiraban contando a mano el dinero de las suscripciones y en algun punto perdian la cuenta y volvian a empezar a contar a mano..

1 respuesta
Herraiz

#10 que grande xD

esperemos que se siga sacando contenido a la par que van fixeando

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