Pues habemus los bosses de la raid de la 4.0
I got myself information about new information be exposed during the 2 remaining fanfests. Here is it
Developers very happy regarding the new story, it is as good or even better than Heavensward
No new races.
MSQ will have 10 dungeons and 2 endgame regular dungeons
4 trials Anima, Minotaur Brothers, Shisa(original) Zenos Yae Galvus(Yojimbo)
4 raid boss battles 4 elemental fiends fiends(inspired by the 4 fiends of FF IV) they can be fought on any order. and will have 2 difficulty levels
1 8 person raid dungeon 2 difficulty levels easy being easy to clear, and hard similar to savage raids
Jump potions ARE coming but team is trying to make a way for them to unlock access to Expansion content so players can start playing on Stormblood areas but in a way MSQs are NOT marked as completed so new players can go back and play the story of ARR and Hwavensward if they like.
*special mount, and minions, and materia will be awarded to people who do not use a jump potion.
*base GCD reduced to 2 seconds
*Daily roulette will be condensed into ARR roulette, Heavensward roulette. Stormblood roulette and Expert Roulette(expert roulette can include any dungeon from 2.0 to current dungeons) raid roulette(all 24 man raids, normal dificulty fiends,Alexander normal, new 8 normal player dungeon) and Finally Pro Roulette( Bahamut Coils, All Extreme trials, Alexander Savage, 4 fiends savage and new 8 man dungeon on savage dificulty)
*Samurai will be an offensive tank, lower Hp than warrior but much better self heal. tetsubojutsul school(Tank Stance) uses Kanabo, provides life steal from damage done while also generating more aggro Kenjutsu School(DPS Stance) uses katana no life steal provided but increases attack speed and reduces cooldowns by 30% . Samurai can only be on one of the 2 stances at once. it cannot activate both at the same time or not be on any either. Katana and Kanabo drop together but a Samurai can mix Katanas and kanabos fom different sets. Samurai will have an exclusive Fox mount
Classes:
Red mage will be a Magic Melee DPS, Rapier swordwill be used as a weapon. some abilities will have casting time. will also have a few healing abilities and will be allowed to revive party members. Conceptually it is a mix of red mage and rune fencer from previous games.
Dancer will be a Healer. weapon will be a flail/whip The focus is o make it fit the same niche as the scholar in being an 'offthealer'. Dances will heal and buff the party. Dance would have to be closer than casters to damage enemies due to using a melee weapon, however the whip has a very long range so the dancer can be on a safe distance. Dancer will be more tanky than other healers to compensate and fit the concept of a physically fit dancer
*Team is looking to make the 3 new jobs feel as different as they can compared to previous jobs
Red mage will be officially confirmed in the Tokyo Fanfest. yoshiP will hint Samurai using a Himura Kenshin Tshirt Dancer will be confirmed until later.
*Yoshi P will move to a producer role after Stormblood is released. He will move to direct 'another very large project' at SquarEnix
Gamefaqs
DrChocolate
https://www.gamefaqs.com/boards/678050-final-fantasy-xiv-online-a-realm-reborn/74737724
No se porque pero me siento un poco escéptico de toda esa info.
#28036 Mira la imagen que puse con los que hay implementados de Type 0 y mira la primera de mas arriba del 3.5
Rumorean que es el siguiente peinado que van a meter en la 3.5 pero no hay nada confirmado.
El resto de los de Type 0 ya estan xD
Can YOU tell the difference?
Me han dado un código de descuento para pagar la cuenta por paysafecard. Saldría a 6.5€ el mes. Interesante para el que quiera volver y le eche para atrás la cuota.
Si alguno lo quiere es valido hasta final de año pues yo no lo voy a usar.
Ojo cuidado... redución del GCD base a 2 segundos... veo derrames cerebrales en algunos jugadores D:
Es decir que mnk y ninja... intuyo que en GL3/Huton andarán en los 1.5 o menos
Pues sera con el bis y sin nada de skill speed porque con lo que vas pillando a la que estes cerca de 2 secs de gcd te pilla el la siguiente por muy poco.
A dia de hoy se sigue usando fuma shuriken fuera de Foe's y mas aun si tienes Hypercharge pero baddies gonna bad
https://www.fflogs.com/reports/xQhcZYqat8GJX6K3#fight=2&type=damage-done&source=6
https://www.fflogs.com/reports/LDAhy1RF3qgwdfcQ#fight=20&type=damage-done&source=98
https://www.fflogs.com/reports/z4b2H3yZ7FXqDhWB#fight=17&type=damage-done&source=13