NUEVO VIDEO!
Lo ha colgado sergeytitov, admin de los foros de The War Z
Eso sí, antes de ver el video LEER OBLIGATORIAMENTE algunas de las respuestas que ha dado después de ver el video otros users para que os ahorréis repetir lo mismo.
El video está grabado en un dev server. Lo cual explica porque no hay sonido. Porque hay muy pocos zombies. Porque el zombie que se ve está quieto cual dummie. Y demás opciones.
Random Troll: Eh, eh, vaya mierda no hay zombies.
Dev Server
Random Troll: Los zombies no se mueven
Dev Server
Random Troll: Cualquier memez
Dev Server
????
profit
Aquí dejo el mensaje del admin.
Hey hey !
So first of all - thank you for all warm feedback on our first released gameplay video. It would pretty bold move by us to release basically uncut raw gameplay footage, but we felt that our Alpha version was stable enough to do that.
Next, I'd like to address some of the questions you've asked after watching video :
1) Ground textures. I assume that video was captured using "medium" quality settings. We require at least 1GB video ram card in order for you to be able to enable higher quality settings for terrain. See video below for "high terrain quality" settings.
2) Zombie are not reacting on flashlight. Yes they don't react to flashlights YET. They CAN see player ( okay this depends on zombie - some can see better than others, but overall their vision is pretty fucked up ), they can see things like flares, but right now they just ignore if you point flashlight to them. As other developers saying "it's Alpha" .
3) High end weapons. Two things - first of all for alpha servers we have much more generous loot spawn rates. Second - those weapons are NOT common. Neither are weapons attachments. I'm playing on new dev server and so far ( after around hour or so of gameplay ) all I got was 9mm handgun with like 3 mags and battle knife.
4) Highlighting of loot items. Okay first of all it's turned on only when you're close to items. Second - we really like this feature. And third - if players will complain alot during CBT, we'll turn them off for hardcore mode.
5) No reloading changing anims - just a glitch I assume - or maybe dude just never finished one mag. Anyway - see video below.
6) Empty interiors. We've just finished populating like 70% of the map with objects. So adding more stuff for interiors of the building coming next. Once again - this is why it called "Alpha" - never heard this complaint from Battlefield# players, or DayZ players.
And here's small video I've made exclusively to address some of the post issues.
Please note that there's no sound and I've made it running on dev server.
Aquí está en HD http://vimeo.com/48670586