A cenar y a cagar todo el mundo
Estoy en cola y tengo el poe con un consumo de gpu del 100% y me la tiene a 80º. A alguien más le pasa esto estando en cola cuando el consumo debería ser negativo?
#453 Que pc tienes? mira ver si estas minando porque si no te has comprado una tostadora xD yo tengo 38% con el poe abierto en cola, el battlenet, steam, y jugando al battlefield 1
#457 Tengo un r5 1600 de stock y una 1070. La cpu está al 15% pero no entiendo que la gpu esté al +80% en la pantalla de login y a +70º
EDIT: Vale, ya lo entiendo. Está sin límite a los fps y sacándome 400 fps sin fuste. Arreglado. GPU al 20% y cpu al 4% xDDD
#459 Para limitar los fps solo está la opcion de vsinc verdad? A mi es que me jode ponerla porque el juego va mejor sin esa opción en momentos puntuales, pero no tiene sentido andar jodiendo la gráfica para tropecientos fps xD
la mecanica de esta liga va a levantar ampollas
a nivel 10 ya se me escapan algunos bichos por matar demasiado rapido
mas gracioso es tener que capturar por la quest al olephant o como se llame , que solo hay uno por mapa , y solo le cuente a 1 de la party......
lo dejo por hoy en acto 6
la mecanica de la liga se debe revisar. me paso 2 min matando una bestia roja para al final darle con la red al bicho de al lado.
Bestiary Improvements So Far
We have spent the day reading feedback about Bestiary and have prioritised a number of changes that have been deployed. We're very happy to see so many people enjoying hunting monsters, and are discussing plans to address points of frustration that come up in the feedback. This post outlines the changes made so far. There will certainly be more over the coming week.
Recipe Notifications
You can now click through the recipe notifications so that they don't block movement.
While space bar closes the current notification, it now also dismisses the rest of the ones that are queued behind it. You can still see them in the Bestiary book.
If you never want to see these notifications again, there's now a UI option to suppress them entirely.
Netting Frustrations
We have made it easier to capture Legendary Beasts (they're the ones with two Bestiary mods). Looking at data of which monsters are failing to capture, it's almost always these ones. It should be about twice as easy to capture them now.
We have added a short message appears in the chat area when you try to capture an enraged monster. This isn't allowed while the enrage is active (so that you can't spam stuns on arbitrary Beasts), but it really wasn't clear before and felt very clunky. The message now makes it clear why it failed. It's the same type of message that you currently get if you try to capture a non-Beast.
We're still processing and discussing feedback about the capture process, so expect more improvements.
Non-Bestiary Fixes
We fixed other stuff also! Check out the patch notes for Hotfix 1, Hotfix 2 and Hotfix 3.
Ongoing Bestiary Improvements
For other changes, they'll likely come during the workweek, as I am encouraging most of the developers to enjoy their Sunday playing the league and having some time off after the last few intense weeks of development.
Thanks for your great feedback and awesome screenshots/stories from the league so far.