Me voy a cambiar a frost y me gustaria saber vuestra opinion sobre mi build, me sobran 2 puntos y no se a que ponerselos ayuda por favor
Arcane Talents (18 points)
Improved Arcane Missiles - 5/5 points
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
Arcane Concentration - 5/5 points
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Improved Arcane Explosion - 5/5 points
Reduces the casting time of your Arcane Explosion by 1.5 seconds.
Evocation - 1/1 point
While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.
Improved Counterspell - 2/2 points
Gives your Counterspell a 100% chance to silence the target for 4 seconds.
Frost Talents (31 points)
Improved Frostbolt - 5/5 points
Reduces the casting time of your Frostbolt spell by 0.5 seconds.
Ice Shards - 5/5 points
Increases the critical strike damage bonus of your Frost spells by 100%.
Improved Frost Nova - 2/2 points
Reduces the cooldown of your Frost Nova spell by 4 seconds.
Piercing Ice - 3/3 points
Increases the damage done by your frost spells by 6%.
Cold Snap - 1/1 point
When activated, this spell finishes the cooldown on all of your frost spells.
Frost Channeling - 3/3 points
Reduces the mana cost of your frost spells by 15%.
Arctic Reach - 2/2 points
Increases the range of your Frostbolt spell and the radius of your Frost Nova and Cone of Cold spells by 20%.
Shatter - 5/5 points
Increases the critical strike chance of your frost spells against frozen targets by 50%.
Improved Cone of Cold - 3/3 points
Increases the damage dealt by your Cone of Cold spell by 35%.
Ice Block - 1/1 point
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 seconds, but during that time you cannot attack, move, or cast spells.
Ice Barrier - 1/1 point
Instantly shields you, absorbing 455 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted.
Level 40: 549 damage absorbed
Level 52: 678 damage absorbed
Level 58: 818 damage absorbed
Fire Talents (0 points)