Me he dado cuenta de que aunque a dagas fortaleces la via stun, la mayoria de templates y los mas efectivos estan hechos con dagas.
Por otro lado, hay templates que hacen una cantidad de daño horrible, pero esto es mas enfocado al pve, pues en el pvp los combos requieren una sucesion de stuns para salir victorioso, enemigo que no ataca no es peligroso. Pero creo que se basa demasiado en "el 1o que stunea, gana" lastima porque quiza le quite interes al combate.
Yo estoy enfocandolo totalmente hacia el pvp, y de momento la mas interesante que he visto ha sido esta, a ver si se os ocurre alguna mejor.
Assassination Talents (21 points)
Improved Eviscerate - 3/3 points
Increases the damage done by your Eviscerate ability by 15%.
Remorseless Attacks - 1/5 point
After killing an opponent that yields experience, gives you a 8% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, or Ghostly Strike.
I only have this as a filler to meet the requirements for cold blood. I originally had one point in one of the poison talents, but honestly, I don't use poisons that much.
Malice - 5/5 points
Increases your critical strike chance by 5%.
Murder - 2/2 points
Increases your chance to hit while using your Sap, Ambush, Garrote, or Cheap Shot abilities by 5%.
Ruthlessness - 3/3 points
Gives your finishing moves a 60% chance to add a combo point to your target.
Lethality - 5/5 points
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ambush, Ghostly Strike, or Hemorrhage ability by 30%.
Relentless Strikes - 1/1 point
Your finishing moves have a 20% chance per combo point to restore 25 energy.
Cold Blood - 1/1 point
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.
Combat Talents (4 points)
Improved Sinister Strike - 2/2 points
Reduces the Energy cost of your Sinister Strike ability by 5 Energy.
Improved Gouge - 2/3 points
Increases the effect duration of your Gouge ability by 1 second.
I decided to make some minor changes to my 3rd revision so I could get improved gouge in. I'm just finding it more and more valuable all the time. One extra second on gouge means a significantly profitable return of energy.
Subtlety Talents (26 points)
Master of Deception - 5/5 points
Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4)
Camouflage - 4/5 points
Increases your speed while stealthed by 12%.
I sacrificed a point here. We're pretty darn fast without camo at level 60. I like having the extra speed though.
Elusiveness - 5/5 points
Reduces the cooldown of your Evasion, Vanish, and Blind abilities by 1.3 minutes.
People criticize this talent a lot. I use these skills a TON. Not so much in instanced dungeons, but when I solo and PvP that short cooldown is a godsend.
Initiative - 5/5 points
Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Improved Sap - 3/3 points
Adds a 90% chance to return to stealth mode after using your Sap ability.
Improved Cheap Shot - 2/2 points
Reduces the Energy cost of your Cheap Shot ability by 20.
This is an important talent for this build. That extra 20 energy is huge. I disagree with only putting one point here.
Preparation - 1/1 point
When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
Es la de Osiris, me ha parecido mas completa que las otras que he visto hasta ahora en los public characters.