No mas librams para el enchant d ZG (1.11)

ManOwaR

"While it's not completely in-line with your dream parody, I do believe that you'll be happy to hear that in the next patch, the Dire Maul Librams will no longer be a requirement for the Zul'Gurub enchantments. Instead, a new item drop from either Bloodlord Mandokir or Jin'do the Hexxer, along with the class appropriate Voodoo doll will be all that is necessary, making these enchants much more accessible to players.

We do plan to incorporate additional use for the Librams, but the specifics are yet to be determined."

http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=7955875&s=blizzard&tmp=1#blizzard

rob_roy

Joer, menos mal, adiós al libram of rapidity, que pesadilla xD

ManOwaR

Por cierto, 1.10.2 patch notes:

World of Warcraft Client Patch 1.10.2

General

Guild Recruitment channel functionality has been improved to be turned off for players already in guilds, and turned on for players not in guilds by default.
Fixed a bug which caused players to drop from combat after destroying a totem.
Fixed a soft-lock bug that occurred under certain conditions when players were near ships, zeppelins, elevators, and the Deeprun Tram.
Mages

Arcane Power: This aura will no longer stack with Power Infusion. If you use it, Arcane Power's aura will replace Power Infusion's aura.
Paladins

Holy Shock will now be guaranteed to crit when used offensively while Divine Favor is active.
Eye for an Eye will now properly produce its damage effect on the attacking caster.
Priests

Inner Fire: Rank 3 will no longer have charges consumed when Power Word: Shield is active.
Power Infusion: This aura will no longer stack with Arcane Power. If you attempt to cast it on someone with Arcane Power, the spell will fail.
Starshards: Ranks 1 and 2 inadvertently received too much bonus from spell damage, while Rank 7 received no bonus from spell damage. Each of those ranks are now fixed to receive the correct bonus.
Rogues

Fixed a bug which prevented Vanish from working properly under certain conditions.
Seal Fate will now correctly provide a bonus combat point upon landing a critical strike.
Warlocks

Improved Shadow Bolt will now proc properly after landing a critical strike with Shadow Bolt.
Warriors

Rage generated from Unbridled Wrath and Shield Specialization will now display properly in the combat log.
Mac

Fixed a client crash caused by weather effects when running OS 10.3.9.
World Environment

Players should no longer become dismounted while riding through certain areas of the Undercity.
Fixed a number of clipping issues and awkward turns discovered throughout various chained flight paths.
Certain creatures in Eastern Plaguelands weren't providing reputation gain with the Argent Dawn. This has been fixed.

http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

No mas PI+AP QQ xD

Alien_crrpt

De verda no va a ver enchan de ZG a partir de la 1.11?

Peyru

gracias a dios , esos libros esaban carisimos , y yo mi muñeca solo podia mirarla

nanoSpawn

Alien: no dice nada de eso, dice que los librams que eran necesarios para dichos enchants ya no se usarán. Ahora lo sacarás todo dentro de ZG de los mismos bosses.

Nm

pues yo no los veo caros, es cuestion de hacer runs a las instances en donde caen, o farmear un rato para sacar la pasta que te cuesta comprarlos en la AH, no creo que nadie que tenga un buen equipo no se pueda permitir la media de 300g por libram que suelen costar en servidores como Spinebreaker (aunque se pueden encontrar por menos si estas atento en la AH).

si se quiere tener el mejor equipo tienes que invertir tiempo, y si se quieren tener los mejores enchants tienes que invertir tiempo/pasta, siempre ha sido asi y eso no ha evitado que la gente se equipe con tier2, y le ponga enchant de zg a ese equipo (incluso el enchant de hombreras que te dan a exalted).

Puni

aleluya!!

Alien_crrpt

De puta madre si sale dentro de ZG por que el libram of focus no sele ni keriendo y en la AH no hay por que nada mas ponerlos los compran.
Saludos.

Peyru

nose ke precio teneis en spine , pero pasate por stormscale a ver como tan , el de protection, q yo soy warrior no baja de los 600 , y ami me chupa la poya pagar 600 pa un enchant , aemas de necesitar los demas items y que ahora esos libros solo se pueden repetir una vez, la gente que lo habia echo antes salia ganando,porke tenian los dos buff en la armor, supongo q lo habran echo pa ekilibrar

BaSiLiSKo

infusion @ warlocks jeajeja

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