Antiguamente si matabas con el ultimo tick del curse of doom tenias un % de sacar un doomguard, no se si lo cambiaron xDDD
Here's what has been released for 4.2 so far.....
Tier 12
2-Piece - Your periodic damage has a chance to summon a Fiery Imp to assist you in battle for 15 sec.
4-Piece - Your Shadow Bolt and Incinerate spells have a 5% chance to increase all Shadow and Fire damage you deal by 20% for 8 sec.
Donde se pilla la primera quest para el legendario? se que te mandan a cot pero esa mision para ir donde la dan?
La unica que pille fue en sw que te mandan a hyjal pero no se si son esas quest.
Antiguamente es como dice #121, actualmente la doom por tick tienes un chance de sacar un Ebon Imp no controlable que hace dmg.
they see me trolling, they hating
Mage (Forums / Talent Calculator / Skills/Talents)
* Pyroblast: The version of this spell cast when Hot Streak is not active did slightly less damage than the Hot Streak version. Its damage has been increased so that both versions of Pyroblast now do the same amount of damage.
[b]* Spellsteal mana cost has been increased 100%.[/b]
Fire
* Impact: When Living Bomb is spread via this talent, it will only be spread to two additional targets. The net effect is that if the Mage?s most recent Living Bomb target is the same as their Impact target, that target will no longer lose the Living Bomb effect. If Living Bomb is active on multiple targets when the Impact effect is cast, Living Bomb will remain active on the most recent Living Bomb target, and will be added to two other nearby targets.
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por fin!!!!!
Frost
[b]* Deep Freeze and Ring of Frost will now cause diminishing returns for each other.[/b]
* Ring of Frost now has a 1.5-second cast time.
* Spellsteal now has a 6-second cooldown.
las 2 en cursiva estan tachadas :3
PvP
Arenas
* The Ring of Valor has been added to the Arena rotation once again.
Pd. nerfean todas las raid actuales tmb
Parece ser que blizz le va a dar uso al wog del pala holy, visto los costes de mana era lo mas sensato, la rotación de healing va a cambiar bastante para el holy en el 4.2
#130 en vez de meter 1 buff como el de icc de +xx% a todo, nerfean un 20%.... va a salir 1 nuevo tier, nerfean el "viejo" para que la gente que no lo tenga tirado lo tire y para que se puedan equipar alters... no lo veo mal
A mi me parece genial, es contenido obsoleto y no es muy sencillo de completar (hablo de Heroic Mode) así que si quieren que la gente siga haciéndolos, tienen que nerfearlo un poco, aunque a priori es demasiado nerf.
El único encounter que deberían nerfear es Ascendant Council, lo demás es todo perfectamente asequible a estarte tus 2 horitas wipeando y que caiga... pero ese boss es un infierno, además de que 1 fallo ya supone el wipe de la party... este save hemos estado, así a ojo... 5 horas, osea 2 días y comienzo del otro, donde por fin cayó...
#135 efectivamente xD, te aseguro que es el peor boss del tier, ni Sinestra es tan difícil...
Hungering Cold now has 1.5 sec cast time, up from instant.
hola??????? ahora los dk son casters????
que suban el cd lo entendería pero que sea casteable?
Arcane
Spellsteal no longer has a cooldown. Now costs 40% of base mana, up from 20%.
Frost
Ring of Frost is now instant, down from 1.5 sec cast time.
Igual os pensabais que iban a nerfear al mago xD
si el deep ahora comparte dr con el ring no ace falta q se castee , adios al mejor opening de la exp
#141 se referirá al Dark Phoenix, ya que si no recuerdo mal, tenías que piyar el defender of shattered world + champion para comprarlo (si nerfean los normal modes, pues eso es un rush de 1 día xD)
hola
Death Knight (Forums / Talent Calculator / Skills/Talents)
Frost
Hungering Cold now has 1.5 sec cast time, up from instant.
Este juego no tiene sentido
Mage (Forums / Talent Calculator / Skills/Talents)
Frost
Ring of Frost is now instant, down from 1.5 sec cast time.
Adios.
PD. Los casters con instants y los melees con casteos, problim?
Yo solo pido a Dios que en el 4.2 no me tenga que encontrar a 1081 dk's en bg's y a 1028912 magos...
los tocan aun mas...
Death Knight (Forums / Talent Calculator / Skills/Talents)
Frost
* [b]Hungering Cold now has 1.5 sec cast time, up from instant.
[/b]
Druid (Forums / Talent Calculator / Skills/Talents)
Feral
[b]* Ferocious Bite no longer heals you.[/b]
* Ravage! additional damage seems to be reduced from 3218 to 330, but that's kinda sketchy so you might want to wait for a confirmation.
Mage (Forums / Talent Calculator / Skills/Talents)
Arcane
[b]* Spellsteal no longer has a cooldown. Now costs 40% of base mana, up from 20%.[/b]
Frost
* Ring of Frost is now instant, down from 1.5 sec cast time. <----- se queda como esta ahora mismo
Paladin (Forums / Talent Calculator / Skills/Talents)
Holy
[b]* Divine Flame now heals for 10% of the value, down from 20%. Now also affects Flash of Light and Holy Light.[/b]
* Walk in the Light now also increases the effectiveness of your Word of Glory by 30%.
Protection
* Seal of Righteousness now also affects AOE melee attacks.
Shaman (Forums / Talent Calculator / Skills/Talents)
Elemental
* Fire Nova now affects the shaman's Flame Shocked targets instead of its active fire totem.
Warlock (Forums / Talent Calculator / Skills/Talents)
Demonology
- Create Soulstone now also works as a battle rez.
Warrior (Forums / Talent Calculator / Skills/Talents)
Arms
* Wrecking Crew now only affects physical damage.
El Fercious ahora remodelan su glyph quitando la basura que hacia antes y poniendo que cure un 5% de la energia usada.