buenas,era solo por si m podeis ayudar en coger talentos eficaces de esta clase y no coger cosas k no sirvan de nada.muchas gracias
coge la rama de restoration y mete como minimo 31 puntos hasta innervate, es a mi gusto el mejor talento.
Los otros 20 puntos repartelos como mas te guste, si quieres ser full restoration (osea healer puro y duro) metelos por resto, si quieres hacer mas daño y aguantar mas, metelos en feral y si lo q quieres es hacer mas daño con moonfires starfires y demas metelos en balance.
Mis talentos estan asi repartidos 0/20/31 ( 0 balance, 20 feral, 31 restoration) Asi he conseguido curar muy bien para instances y demas, pegar decentemente en feral para farmear en condiciones y en pvp me va muy bien
Espero q te haya sido de ayuda Saludos!
aqui tienes mis talentos especificados
Class: Druid
Level: 60
Balance Talents (0 points)
None
Feral Combat Talents (20 points)
Ferocity - 5/5 points
Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
Brutal Impact - 2/2 points
Increases the stun duration of your Bash and Pounce abilities by 1 sec.
Feral Instinct - 3/5 points
Increases threat caused in Bear and Dire Bear Form by 9% and reduces the chance enemies have to detect you while Prowling.
Feral Charge - 1/1 point
Causes you to charge an enemy, stopping its movement and interrupting any spell being cast for 4 seconds.
Sharpened Claws - 3/3 points
Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 6%.
Feline Swiftness - 1/2 point
Increases your movement speed by 15% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 2%.
Predatory Strikes - 3/3 points
Increases your Attack Power in Cat, Bear and Dire Bear Forms by 150% of your level.
Blood Frenzy - 2/2 points
Your critical strikes from Cat Form abilities that add combo points have a 100% chance to add an additional combo point.
Restoration Talents (31 points)
Improved Mark of the Wild - 5/5 points
Increases the effects of your Mark of the Wild spell by 35%.
Nature's Focus - 5/5 points
Gives you a 70% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.
Improved Healing Touch - 5/5 points
Reduces the cast time of your Healing Touch spell by 0.5 sec.
Reflection - 3/3 points
Allows 15% of your Mana regeneration to continue while casting.
Improved Rejuvenation - 3/3 points
Increases the effect of your Rejuvenation spell by 15%.
Tranquil Spirit - 5/5 points
Reduces the mana cost of your Healing Touch and Tranquility spells by 10%.
Nature's Swiftness - 1/1 point
When activated, your next Nature spell becomes an instant cast spell.
Improved Regrowth - 3/5 points
Increases the critical effect chance of your Regrowth spell by 30%.
Innervate - 1/1 point
Increases the target's Mana regeneration by 400% and allows 100% of the target's Mana regeneration to continue while casting. Lasts 20 seconds.
si es para subir vete a feral restoration es una pata , ay si un druida por si no quita una mierda en restoration es que te desesperas.
es mi build actual y estoy contentiiiiisimo, mucho dps, muchas posibilidades de escape y supervivencia pero obviamente con esto no te puedes ni llamar healer
obviamente es un build pvp solo 100%, aunq si te pones gear de int sigues teniendo 20% mas de int con lo cual tienes mucho mana por si tienes q ir de support healer y tal