tengo un warlock 58 y he probado unas cuantas cosas
destruction esta bien, tiene cosas muy buenas pero otras de affliction tb son muy claves
mas q nada hay unos cuantos talentos q son claves para un warlock:
de affliction el imp corruption, fel concentration, nightfall son claves, de destruction shadowburn y ruin (al menos estos considero yo los mejores)
el template q tengo es este, esta basado en nukear a lo bestia a base de shadowbolts maximizando el daño de shadow, aun asi no tengo el talento del improved shadowbolt, cabe decir q con lvl 58 (faltandome unos puntos en el shadow mastery) he metido shadowbolt critico de 1600 con el curse of shadow (y algo de equipo de shadow dmg) y eso contando q todavia me queda el ultimo rank por pillar a lvl 60
no tengo nada en demonology pues como mucha gente pienso q gastar 31 puntos pa conseguir solo una habilidad q merece la pena no esta nada bien, basicamente el demonology tree es una basura de la q valen solo el improved imp (+stamina) y demonic embrace (+stamina todavia) y si no vas a ser un warlock de stamina aberrada + soul link (lo q comunmente se conoce como tank warlock) no les veo demasiada utilidad
Affliction Talents (30 points)
Improved Corruption - 5/5 points
Reduces the casting time of your Corruption spell by 2 seconds.
Suppression - 3/5 points
Reduces the chance for enemies to resist your Affliction spells by 6%.
Improved Life Tap - 2/2 points
Increases the amount of Mana awarded by your Life Tap spell by 20%.
Fel Concentration - 5/5 points
Gives you a 70% chance to avoid interruption caused by damage while channelling the Drain Life, Drain Mana, or Drain Soul spell.
Amplify Curse - 1/1 point
Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%.
Nightfall - 2/2 points
Gives your Corruption and Drain Life spells a 3% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
Grim Reach - 2/2 points
Increases the range of your Affliction spells by 20%.
Siphon Life - 1/1 point
Transfers 13 health from the target to the caster every 3 seconds. Lasts 30 seconds.
Curse of Exhaustion - 1/1 point
Reduces the target's speed to 90% of normal for 12 seconds. Only one Curse per Warlock can be active on any one target.
Improved Curse of Exhaustion - 3/4 points
Increases the speed reduction of your Curse of Exhaustion by 15%.
Shadow Mastery - 5/5 points
Increases the damage dealt or life drained by your Shadow spells by 10%.
Demonology Talents (0 points)
None
Destruction Talents (21 points)
Cataclysm - 5/5 points
Reduces the Mana cost of your Destruction spells by 5%.
Bane - 5/5 points
Reduces the casting time of your Shadow Bolt and Immolate spells by 0.5 seconds.
Devastation - 5/5 points
Increases the critical strike chance of your Destruction spells by 5%.
Shadowburn - 1/1 point
Instantly blasts the target with 87 to 99 Shadow damage. Requires 1 Soul Shard. If the target dies from Shadowburn, and yields experience, the caster gains a Soul Shard.
Destructive Reach - 2/2 points
Increases the range of your Destruction spells by 20%.
Intensity - 2/2 points
Gives you a 70% chance to resist interruptiong caused by damage while channeling the Rain of Fire or Hellfire spell.
Ruin - 1/1 point
Increases the critical strike damage bonus of your Destruction spells by 100%.