[ ARMS RACE ]
Fixed a bug where an extra kill with a shotgun before the knife level counted as the winning knife kill
[ SMOKE ]
Adjusted visibility of player silhouettes in smoke
Fixed a bug where enemies were visible on the radar when viewed through a combination of smoke and translucent surfaces such as glass
[ ANIMATION ]
Various bug fixes and tweaks to inspect animations
[ MAPS ]
Fixed a bug where doors spun the wrong way on several maps
Nuke:
Fixed vis regressions
Ancient:
Fixed pixel gap looking into bombsite B from T Side
Anubis:
Fixed potential spot where bomb could be thrown into an unreachable area at T Spawn
Enabled collision on ledge meshes at Sniper's Nest to prevent dropped weapons clipping through them
Mirage:
Fixed collision in Palace where bomb could be thrown into an unreachable area
[ MISC ]
Fixed a bug where certain keys not found on US keyboards (such as the backslash key on UK keyboards) couldn't be bound
Fixed an issue preventing some older demos from playing back
Various crash fixes