MAPS
– Cache:
— Various visibility improvements
— Optimizations
— Various minor bug fixes
— Updated radar– Studio:
— Fixed players not taking damage from bomb detonation
— Clipping improvements
— Improved visuals of CT / T streets
— Various minor bug fixes– Train:
— Opened up skybox over building separating Ivy/A site
— Various visibility improvements
— Various minor bug fixes– Dust2:
— Opened up skybox from B halls towards site– Mirage:
— Added AWP wallbang spot from palace to scaffolding close corner, A site
— Added bench in mid allowing jump up to window boost spot/peek towards cat
— Widened T entrance to mid
— Lowered trim around B site balcony
— Blocked a jump-peek from middle of B site towards catMISC
– Increased the size of HLTV broadcast server info message, controlled by a new setting “tv_broadcast_server_info_message_size_kb”.
– Added a setting spec_xray_dropped_defusers to show xray outlines on dropped defuse kits.
– Added a setting spec_xray_dropped_unoccluded to always xray dropped C4 and defuse kits.
– Game state integration now allows to control precision of reported floating point values using an additional configuration section:“output”
{
“precision_time” “1”
“precision_position” “2”
“precision_vector” “2”
}