¡Seguimos con las novedades!
Esta vez es una guía para saber cómo funcionarán las nuevas trampas.
Está en inglés, pero es bastante sencillo de entender. Si alguno tiene algún problema con la traducción, que pregunte ![;)](//mediavida.b-cdn.net/img/emoji/u/1f609.png)
![](http://i.imgur.com/1DCD2iu.png)
Trap Guide
The ultimate guide to the new trap system
Upgrades facts:
✔ All explosive traps will have upgrade levels.
✔ Upgrading is available as soon as a new trap is bought from the shop.
✔ Traps are upgraded using Builders.
✔ Upgrade times and costs are relatively short if compared to building upgrades.
✔ Different trap types have different upgrades: Damage, radius…
✔ Traps cannot be sold anymore.
✔ Traps under upgrade are visible to enemies, remember to replace them
✔ Attacker can deploy troops on top of traps also when traps are under upgrade.
Using new traps:
✔ After a trap is triggered, it stays right where it was, but its status is “Triggered”.
✔ After a trap has been triggered, it needs to be re-armed.
✔ You don’t need an available Builder to re-arm the traps.
✔ Upgrade levels don’t disappear when traps are triggered.
✔ Re-arming traps cost gold. Re-arm cost increases when the trap is upgraded.
✔ You can re-arm all traps with one button OR re-arm traps one-by-one.
Plan your trap upgrades
Are ground traps more important for you than air traps? Is there a specific trap that works well against your attackers’ favorite troops? Check your Battle Log: which troop/troops have been steamrolling your village?
Each upgrade takes time and re-arm cost increases when the trap is upgraded. Is it better to have one trap (for example a Bomb) at maximum level and other Bombs at level 1? Or upgrade all Bombs to mid-level and continue with air trap upgrades?