http://steamcommunity.com/games/504370/announcements/detail/571221603308573812
The servers will have a scheduled downtime on Friday, October 21st at 14:00 CEST (8 AM EST / 5 AM PST) for patching.
Features & Content
NEW Champion:
Jumong - The Beast Hunter
Jumong, The Beast Hunter, is a trophy collector who wandered the wildlands in pursuit of a worthy challenge. No longer content with hunting the great beasts of this world, Jumong looks to the arena for a new type of prey. He traps his foes and brings them to their death with the accuracy of his mighty bow.
NEW Champion:
Ruh Kaan - The Crypt Warden
Ruh Kaan, The Crypt Warden, was awoken from his deep slumber when a grave robber disturbed the sacred crypts of Ark’dun. Pursuing the trespasser led him to the Arenas, where he still tracks his quarry. A wielder of dark powers, Ruh Kaan consumes the souls of those who stand in his way.
New Legendary Weapons & New Mounts are now available
New Map: Blackstone Arena - Night
Ultimate Fan Pack Update
The Ultimate Fan Pack will now include the exclusive Battle Wolf mount. (Everyone who has already purchased the UFP will automatically receive the new mount).
A plethora of items exclusive to the Halloween season, obtainable through the:
New Chest - Halloween Chest
Contains one guaranteed Epic Halloween item.
In addition, everyone who has joined the Official Battlerite Steam Group will receive a free Halloween Chest and a rare weapon for Ruh Kaan.
Matchmaking
Standard (Unranked) & Ranked queues added.
You can now queue for 2v2 and 3v3 simultaneously.
You no longer gain grade in VS AI matches.
Party size of 3 now allowed in Standard/Ranked/VS AI. The party will not be disbanded when switching between modes.
A rating exploit bug has been fixed (fixed last week).
Ahora viene lo fuerte, los cambios a los heroes, como juego en inglés no me voy a poner a traducirlo así que...
Rook
Aquí dicen que quieren cambiar los battlerites para ofrecer más estrategia de elección.
Jade
Sirius
Poloma
Bakko
Varesh
Ashka
Croak
Freya
Iva
Lucie
Oldur
Pearl
Shifu
Taya
Private Match
Non-host players can now invite other players.
You should no longer be able to get into a bugged menu state after playing a Private match.
General Updates & Fixes
Ability Related
All Ultimate Trigger-Casts have been reworked and now function similar to regular casts. The correct cast time is now displayed in all Ulimate Tooltips.
Fixed a bug causing projectile range to be affected by spawn offsets causing some projectiles to have longer range than intended. Some projectiles will now have a shorter range and the cast-preview will be more accurate.
A cancel cast ability exploit fixed.
HUD / Visual effects
Champions that charge their weapon over time (Sirius and Ruh Kaan) now make use of a new HUD element that visualizes this timer.
Allied AOE markers color changed from green to blue in order to make it easier for people with red/green color blindness.
The health and energy pickups now have a different shape within them to make them more distinguishable.
Recasting abilities will now be highlighted in the hud when available.
Fixed a bug where some trails weren't visible after playing for some time (Pearl M1 and Oldur M1 for example).
Audio
Stuttering/lagging/slow-motion issues are hopefully fixed for most users.
Champion voices should now stop correctly when the speaker is dead.
Modified the fall-off range for all voice overs.
Lobby
Friends list optimized to better handle a large amount of friends
Selected Champion will now be remembered between sessions.
Fixed the recurring level 10 visual bug.
Memory
The game now uses less memory.
Biggest memory leaks have been fixed.
Miscellaneous
Fixed an issue with the D6 and D20 avatars.
Numerous bug fixes.
Other Information
As of the launch of the new patch (2016-10-21, 14:00 CEST (8:00 AM EST / 5:00 AM PST), all Odeum replays made BEFORE this date will become unusable, as backwards compatibility for the Odeum is not supported at the moment. If you wish to record specific replays separately, BE SURE TO DO IT BEFORE THE PATCH GOES LIVE
Matchmaking and ranking systems are still being worked on. There will be no reset right now, but a soft reset can be expected when more improvements have been done. The Standard / Ranked queues are the first step on the reworks.
In the future, we will attempt to make more frequent, smaller updates to the game, both in regards to balancing and content, in-between larger patches containing for example new champions.
Lo siento por no traducirlo, pero entre que somos una comunidad pequeña española y que como he mencionado juego en inglés, no me merece el extra esfuerzo